Garry's Mod

Garry's Mod

2,817 ratings
Weapon Switch Animation
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Content Type: Addon
Addon Type: Effects
Addon Tags: Realism
File Size
Posted
Updated
4.183 KB
15 Sep, 2021 @ 9:19pm
5 Oct, 2023 @ 9:20pm
25 Change Notes ( view )

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Weapon Switch Animation

Description
Let weapons (even HL2!) has unequip animation when you switching them!
Very useful if you love and stick on HL2 weapons and want some realism at same time!
Recommanded to subscribe Half-Life 2 : MMod Weapon Replacements or (Redux), then execute command "sv_defaultdeployspeed 1".

What this addon will do?
Watch the thumbnail, if you don't understand still, when you are switching your weapon, you'll unequip your weapon first, then equip to the new weapon instead of insta-switch (immediately switch to other weapon).

Available console commands
sv_weapon_switch_anim (0/1): Toggle holster animation when switching weapon.
sv_weapon_switch_anim_delay_limit (0-4096): Do not run animation if player are higher than this delay, prevent higher delay players getting non-equal battle.
sv_weapon_switch_anim_medkit_fixes (0/1): Fixes medkit doesn't run the holster animation.

FAQ
1. Is this addon conflict with TFA / CW2.0 / FA:S2.0 / ArcCW / TacRP / ARC9 base?
No, this addon will automatic ignore any weapons from these base.

2. Some weapons are still having insta-switch! | It's not working with all weapons!
That's because the weapon creator didn't make holster (act_vm_holster) animation for it, you should ask the weapon creator to add it, there is not much I can do.
About HL2 weapons... well, go with Half-Life 2 : MMod Weapon Replacements or (Redux) then it's fixed.

3. This addon are breaking some of my addons!
This addon only simply add 2 hooks with "PlayerSwitchWeapon" on both client-side and server-side, if you have tons of addons then most likely it's not the fault from this addon.
If you really think so, leave a comment with information and I'll try to fix it.

4. HL2 pistol are still available to shoot while unequipping.
A unfixable known issue, try to avoid it from breaking your realism experience.
Click here[github.com] to see the official answer about why it wasn't fixed.

Suggest, issue and off-topic
Just comment and I'll watch it :)

something you may or may not ask about thumbnail:
weapons?: Half-Life 2: MMod - Weapon Replacements Redux
playermodel?: ESCAPE FROM TARKOV - PMC PLAYERMODELS [REDUX]
map?: gm_construct_motherfu*ker_v1337
195 Comments
eumey 9 Jun, 2022 @ 6:53pm 
neato
beetlecash 5 Jun, 2022 @ 6:46am 
very nice mod! Been using it for while, really adds to the immersion nicely.
Redux лучший мод в мире
Cat on 3DS 18 May, 2022 @ 7:12am 
when I use the crowbar the fingers and stretched down to the bottom of the screen and while holding the stun stick the viewmodels elbow is bent the opposite way and looks like someone broke his arm how can I fix this?
Awakened NPC. 15 Apr, 2022 @ 11:55am 
afraid to use cuz of bug
dounai2333  [author] 6 Apr, 2022 @ 10:46am 
@Internet Overdoser then i have to ban more third-party weapon bases but i'm lazy to test all of them ¯\_(ツ)_/¯ it's just a <100 lines code so you can modify it anytime to what you want it to
22050hz amen break sample 6 Apr, 2022 @ 5:17am 
i would suggest playing act_vm_draw backwards if there's no holster animation, i did that myself with my thing
22050hz amen break sample 4 Apr, 2022 @ 8:06am 
neat
dounai2333  [author] 27 Feb, 2022 @ 3:37pm 
@deej if you are finding a way to deal with that, execute "sv_defaultdeployspeed 1" at your console then it's good to go.
deej 27 Feb, 2022 @ 2:45pm 
is this addon only supposed to affect the holstering animations? the fast speed stays the same for the pulling out animation