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When adding the additional terrain types already present in AoM file wise to the terraintypes.xml, I have strange behaviour with some of them.
When using the rock terrains on cliff sides, they have an unnormal large range around them, overpainting the cliffs top and such... All other terrains work like expected...
There are some unused terrains in AoM (mountains for example).
Although they are not usable by default in the editor, I changed them in my terrain pack.
Seeing this mod made me think this would be a great addition to make some of these terrains accessable in this way.
Do you want to add them or would I be allowed to use your additions when releasing this so you don't have to choose between our cliff types? :)