XCOM 2
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[SOCI] Bridge: Restored Sitreps
   
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22 Sep, 2021 @ 3:13pm
11 Oct, 2021 @ 5:40pm
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[SOCI] Bridge: Restored Sitreps

In 2 collections by MrCloista
Modpocalypse: Amalgamation (Campaign 3)
510 items
Modpocalypse: A Perilous Redux - streamed campaign
473 items
Description
This mod is a bridge for the Sitreps included in Restored SitReps.

Without this bridge, these sitreps would be included in CI's 'Environmental' Pool and you'd have no control on their appearance.

With this bridge:
  • (Priority Objective/Ambush; Advanced; Phalanx; Waves) are included in the Negative SitRep pool, so they can be countered by Over-Infiltration.
  • (Black Ops) is included in SitRep 2 pool: You can then gain it from over-infiltrating to Random SitRep II.
  • (FireTeam) and (Phalanx) Disabled completely for as they do not work as intended.
  • (Chemical Leak; Low Visibility) - Remain in the Environmental Pool.

    Credit ofcourse to the creators of Covert Infiltration, Restored SitReps and also RustyDios for the modpreview.



    Enjoy!! If you like what I do, please Buy my Cats a Bag of Treats[www.buymeacoffee.com]
4 Comments
MrCloista  [author] 8 May, 2023 @ 2:55am 
You'll need to report that on the original mod, this is just a bridge to make them show up in CI.
MrCloista  [author] 25 Sep, 2021 @ 3:11pm 
Will update mod description when I get home
MrCloista  [author] 25 Sep, 2021 @ 3:11pm 
Other sitreps than those mentioned still in environmental pool. Fireteam disabled cos it's broken in itself as well as for CI
N.C.V. 25 Sep, 2021 @ 11:39am 
Chemical Leak removed? (Fireteam I'm assuming breaks the mod.)