Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can check the vanilla houses and screen cap the findings.
I will have to check all player ownable houses to see why it happens in Lakeview and may other HF houses (and maybe Severin Manor) and not in the vanilla houses.
This never happened in Vanilla.
In that case these sacks and barrels are vanilla respawning containers and therefore not safe for storage!
Large Vegetable Sack, Vegetable Barrel and Small Vegetable sack, all inside Lakeview.
What are the names of those containers? All containers I have changed are renamed to reflect their contents, and are respawning containers. I can't imagine the Heartfire homes have respawning containers.
Yeah at Lakeview, pretty much all the containers there had different items, for instance the sacks by the Enchanter contained UnEnchanted items and full Soul Gems, uncounted days later, all gone..
As for container clearing, this mod changes respawning barrels and sacks. This means that those type of containers will respawn after 10 or 30 in-game days, t.i. reset to their configured contents: vegetables, fish, meat, beverages, etc. You probably stored the other items (anything else?) into respawning containers.
Shandis Ravenheart should be able to feed and clothe the family now.
Many Thanks.