Total War: WARHAMMER II

Total War: WARHAMMER II

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Monstrous Missile Chariots
   
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Tags: mod, Units
File Size
Posted
301.427 KB
26 Sep, 2021 @ 6:40pm
1 Change Note ( view )

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Monstrous Missile Chariots

Description
Improves the balance of some monstrous heavy chariots and light missile chariots and incorporates the Arkhan+Coldone chariot bugfixes (See my workshop for the bugfix mod). Also adds a new missile variant of skeleton archer chariots.

Included Chariots:
-Gorebeasts (Improved HP and AP)
-White Lions (Reduced missile resistance and Increased armour)
-Ithilmars (Reduced cost)
-Tiranocs (Improved missile speed and penetration)
-Doomflayers (Improved mass and acceleration)
-Icewolves (Massively Improved missile attack, can now fire while moving, and improved ability to pull through infantry)
-Arkhan+Cold ones (Fixed "no forward-attack" bug and small balance changes)

Added elite "Arrows of Asaph" variant of skeleton chariots, with magical armour piercing and homing arrows.




5 Comments
HughJanus69 12 Jul, 2022 @ 10:29am 
i will get just the bug fixes then
[-ODM-] Loupi  [author] 12 Jul, 2022 @ 6:53am 
compatible but not balanced for SFO, just bugfixes and vanilla balancing
HughJanus69 11 Jul, 2022 @ 6:56pm 
sfo compatible?
[-ODM-] Loupi  [author] 29 Sep, 2021 @ 9:32am 
oh thank you thats strange
Space Hero 28 Sep, 2021 @ 6:29pm 
For whatever reason, Steam blocked the link to the bugfixes as malicious.
I doubt it is, but I thought you'd like to know in case it puts people off.