Cities: Skylines

Cities: Skylines

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Mashuppa
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7.015 MB
29 Sep, 2021 @ 11:53am
7 Oct, 2021 @ 8:58am
4 Change Notes ( view )
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Mashuppa

In 2 collections by Anapu
United Maps of Schnurtzoria (U.M.S.)
21 items
Mashuppa - One click collection
45 items
Description
Welcome to Mashuppa

We advise you to play with: Mashuppa (updated). I failed to update this map so I published a brand new version.

Mashuppa is a very mountainous territory with however a lot of flat ground for your future city !!! Here you can build your town in 3 different biomes. The main area is lush green countryside with forests, lakes, fields and meadows. The second zone is a forest covered with snow, while the third is a semi-arid desert with sparse vegetation.

This map has:
354,848 trees. Important !!! Don't forget to activate the "Unlimited trees mod" (the limit of 250,000 trees is largely exceeded).
8288 props / 50,000.
3 motorway connections
2 maritime connections
2 rail connections
2 air connections
oil and ore reserves
magnificent castles
abandoned houses, old factories and lots of lighthouses.
a cursed forest watched over by a ruthless dragon.
a sacred tree planted in the middle of a circle of standing stones (illuminated at night).

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IMPORTANT - a one click COLLECTION IS ABOVE THIS TEXT - DONT MISS IT
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This map demands a collection of custom mods & assets, and to get it to look similar to the screenshots. In general you only need the assets & mods listed to the right. This is the basic detail level of the map. If you want the full detailed experience then subscribe to all the assets in the collection.
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Required DLC: Mass Transit.

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Base map theme: Temperate
Custom map theme: NotSoRocky Hills Map Theme (by Khanador)
LUT: Coastal (by Ronyx69)

Warning !!!
SNOW = SAND: Use the “Theme Mixer 2” mod to get snow. To do this, we recommend that you choose the theme “Frostic Fall” to turn the yellow sand into white snow (unless of course you have an immoderate and uncompromising love for yellow sand).

Brightness at your convenience. Personally, I prefer to see clearly .... I use "Theme Mixer 2" to modify the daylight ... to do this other mods exist on the Workshop ... "Daylight Classic" for example.


About this map:

More than 100 hours of work have been devoted to this map. I started on April 20, 2021 using the topography from the “Mashup” map created by Sir Moc. This last one regroups elements of three other maps; Delta Ranged Enhanced + 7th Island Enhanced + Grimsoy.

However, all of the relief was reworked and, in the end, very little of the Mashup was preserved (about 1/6). This was not an easy job. I abandoned this project after 2 weeks of work. Nothing I did was visually satisfying ... So I spent my time on 2 other projects (Cigales then Flatopolis). After 2 months without playing Cities Skylines, I started working on this project again.

My first idea was to create a fantasy / science fiction map that brings together 12 different biomes (9 tiles per biomes). I did not give up on this idea but preferred to publish a less ambitious version first with only 3 biomes ...

Discussion of the day

-Thank you, Professor Hans Nupu, for giving us some of your precious time. We remind our readers that you teach at Oxbridge University where you hold the Chair of Schnurzology, the study of the glorious Nation of Schnurzoria. Indeed, the Mashuppa has just joined this Union as the 17th member. Very briefly, what should we know about this latest addition?
-Without unnecessary prolegomena or salamalecs, I would say that the main characteristic of the Mashuppa is the variety of its biomes and, this, despite its small size ...
-Very strange, indeed, to see coexist a fertile agricultural plain, valleys with eternal white snow and arid lands !!!
-According to the official thesis, this variety comes from its atypical geography; the high mountains creating contrary winds, here hot and dry, further away, cold and humid ... in short, a meteorological mixture of depressions and anticyclones ... rains here, and a few strides further, the most terrible heatwave !!!
-You seem dubious about these statements from the highest climatic luminaries ...
-To be honest, I had access to secret reports kept in the Secret Archives of Flatopolis. The truth is elsewhere !!!
-Tell us more….
-You are aware that Mashuppa borders with Titilopoppo. However, we know that the Ancients installed a Stargate there ...
-I don't understand… What is the connection with this intergalactic mass transit ?
-It's very simple, when you open a door or when you do not close it well…. "Ipso facto", there are air currents passing ...
-You mean that these air movements seriously affect Mashuppa and this since time immemorial !!!
Fascinating !!! I'm stunned !!!
It's decided !!! I will never go on vacation to the distant planet Idimifidi (P3X-1976) again !!! It is out of the question that I continue to participate in this serious climate change.
-On the contrary, continue !!! If we permanently close this portal, the biodiversity of Mashuppa will be seriously threatened !!!
-I'm extremely disturbed. However, let's continue this conversation. Let's talk a little about history; however, without going back to the Flood.
-The Roman presence in Mashuppa is not attested, neither by writings nor by archeology. So, it seems that in ancient times the land was only inhabited by a few shaggy barbarians. Barbarians, about whom we know absolutely nothing !!! However, my colleague Bulgur Bonbonbowitsh pointed out to me the discovery of some fossilized female mosquitoes dating from the Lower Jurassic. By the way, both of us have published a very interesting booklet (only 14,987 pages) which is very easy to read. Now, these female mosquitoes… ..
- Professor, everyone will be happy to read this brief summary of paleontology. But, back to the present ! Let's talk about the dragon that decided to nest here ...
-There isn't much to say. The reintroduction of this species in the nearby Gronizbara is a total success !!! Now, individuals are leaving their original map and founding new colonies here and there ...
-It’s very worrying !!! Already, a whole forest has been ravaged by this cantankerous beast ...
-Don't worry, all damage will be reimbursed by insurance. Certainly after some very simple administrative procedures.
A declaration of damage of 666 pages in 3 copies, initialed at the bottom of all the pages and signatures certified as true before the Court of Justice ... This, for each burnt tree having been planted before the evening of September 29, 2021.
The usual administrative routine, after all. This simplified procedure is very quick. Only 13 years and 4 weeks to process and finalize the file.
-I have to admit that this fast-track procedure seems appropriate to me. I’m still awaiting a response (favorable or not) from the Court regarding a theft of five donkeys appealed by my great-grandfather in 1881...

10 Comments
umsums 12 Sep, 2022 @ 5:45am 
sadly, there is no asset : Chinese Tulou House (Mulan) in steam anymore : (
Can you update this map without that one?
cmerritt1351 22 Jan, 2022 @ 12:11am 
This guy makes the best friggin' maps! They're always inviting to build on.
geminirx 4 Dec, 2021 @ 6:13pm 
Such a brilliant, brilliant map. By far.....the best I've seen all year. Really enjoyed playing it. Thanks for contributing to the game
Kalifornia Belem 24 Oct, 2021 @ 5:27pm 
Hi!
This map has been reviewed by BonbonB here :
https://youtu.be/SznvmZnyD-Y

I rated it a brilliant ⭐⭐⭐⭐⭐
Anapu  [author] 8 Oct, 2021 @ 8:03am 
Thank you ...... I removed them during an update !!!
MrMontana1889 7 Oct, 2021 @ 1:55pm 
(p.s. RE: review - got some trees on your rail)
MrMontana1889 7 Oct, 2021 @ 1:55pm 
I'm never disappointed in one of your maps. BonBonB reviewed this one and you did well.
Caprea 6 Oct, 2021 @ 8:49am 
😀 I have now a tiny town. Looks nice so far the map.
Anapu  [author] 6 Oct, 2021 @ 8:04am 
Thank you for that comment. I added these trees to the collection
Caprea 6 Oct, 2021 @ 7:40am 
I started a new city on this map. Then the loading screen mod told me, that there are two assets missing : oak tree lowpoly and medium eucalyptus. I subscribed to all assets in the one click collection.
The LSCM told me where to find those on the workshop so I give it another try