Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Increased Production Rates (+200%)
   
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1 Oct, 2021 @ 5:50pm
30 Nov, 2023 @ 11:20am
5 Change Notes ( view )

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Increased Production Rates (+200%)

Description
Mod Features:
Increases the production rates of all buildings that produce anything by +200% for all the factions/races included in the game (and it's DLCs).

This bonus is active from the start of the match, and does not have to be researched.

This mod does NOT affect the resource rates, loyalty, population growth or population limits of cities/buildings. There are additional mods that are compatible with this mod that can modify those values (see "Other Mods" section).

Known Issues:
⬥ None

Compatability:
Conflicts:
⬥ None
Features:
✅ Works (and even stacks) with other versions of this mod (see "Additional Mods" section). Using this mod with all the other additional versions gives you a +600% increase. ✅ The features of this mod will work with any mod that modifies/replaces existing building stats. ✅ The features of this mod will work with any mod that adds in new buildings for existing factions/races. ❌ The features of this mod will NOT work with any mod that adds in new factions/races.
Load Order:
In the in-game mod list menu, this mod should be: ⬥ Anywhere

Mod Location:
All Gladius mods you subscribe to from Steam are located in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\489630

This mod's SteamID: 2616640337

Issues, Problems, & Feedback:
Please let me know as soon as possible if you have ANY issues or problems with this mod (or any of my other mods). If the problem is on my end, I will do my best to fix it. I have tried to thoroughly test these mods before publishing them, but some bugs will inevitably slip through. Thanks in advance, and enjoy!




Additional Mods:
Increased Production Rates

Other Mods:
Below is a link to an organized list of some other mods you may want to try out. Have fun!

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4 Comments
Skirata  [author] 8 May, 2023 @ 6:51pm 
@ridleygaming41 Oh I think I know what you mean now. You don't want to have to wait a turn to build a unit, you want to build multiple units in 1 turn without having to wait at all. I'm not sure if that is possible by increasing the production levels, although I haven't tested it. I think it works like research, where even if you have way more research (resource) than is required to research a particular upgrade, you still have to wait 1 turn for the research to unlock.

There is a way around this for units, but it would be really janky and probably overpowered, because you could just spawn as many units as you had resources for, and just go crazy lol. Idk, maybe someone will try something like that in the future, but not sure if it will work.
Terra 8 May, 2023 @ 6:15pm 
I am sorry i did not clarify that one correctly
I meant if you get blah times more of a production it needs it builds it instantly
Skirata  [author] 8 May, 2023 @ 5:28pm 
@ridleygaming41 Interesting idea for a mod. Don't forget you can stack these mods, so if you want +600% production on a fast paced game, I think that everything will build in 1 turn for ya.
Terra 8 May, 2023 @ 5:20pm 
You Should add "Too much Production" which makes things that you have x multiplied amount of production it will automatically make