Wayward

Wayward

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Wayward: Multiplayer
File Size
Posted
Updated
14.698 MB
8 Oct, 2021 @ 7:57am
21 Oct, 2021 @ 2:30pm
3 Change Notes ( view )

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GaiaDoesntForget

Description
Do you want to know how much total malignity you have farmed?
Do you want to be able to have more than 64000 malignity or benignity?
If answer to any of those questions is "YES" then this mod is just for you.
This mod adds counts of how much total malignity or benignity you have obtained since you added this mod as well as cache that stores your malignity/benignity that would be deleted because its above 64000.

Lets say that you are at 64k malignity and you need to cut some trees.
Without this mod you would stay at 64k malignity, and to go back to 0 reputation you would have to gain 64k benignity.
With this mod math will change a bit. While for difficulty calculation you would still be at 64k malignity (meaning you won't have aberrant creatures spawning everywhere) your Cached Malignity would increase to, lets say, 10k. To go back to 0 malignity you will first have to get 10k benignity to remove Cached Malignity and then 64k benignity to go back to 0 reputation.

Alternative explaination:
Player reputation is capped in -64k - 64k, meaning your "evil" deeds are forgotten if you are at -64k and your "good" deeds are forgotten if you are at 64k. Reputation in this range is used to calculate difficulty (there are also items that can influence that calculation).
This mod removes this "forgetting good/evil" deeds by adding separate counter that records EVERYTHING player does while still capping reputation used to calculate difficulty in vanilla range.
6 Comments
Frission 23 May @ 7:13am 
would love one that just shows the stats without changing the mechanics.
bearhiderug 28 Dec, 2021 @ 2:53pm 
wow!
perfect!
People like me appreciate that stuff. Alot of mods I kinda get the jist of it and have to play them to understand since i read literal and miss understand alot. Thankyou!
I look forward to this! I have not beguibn a new game and played the update and look forward to it more
Hiran  [author] 28 Dec, 2021 @ 5:17am 
I updated description, please read it and tell me it you understand what this mod does.
bearhiderug 27 Dec, 2021 @ 1:12pm 
=D
I do not fully understand it/
=/
However I will make this active fort my next few hc runs!
Hiran  [author] 27 Dec, 2021 @ 1:49am 
There is nothing if that sort with this mod. It just adds "cache" that is not included in the calculations of difficulty, but instead its included in calculations of malignity/benignity. Worst thing that you might experience is having to recover few millions of malignity after chopping all the trees.
bearhiderug 25 Dec, 2021 @ 10:40pm 
I cannot imagine fixing insane levels of malign let alone the abberants 0.0