Tabletop Simulator

Tabletop Simulator

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Thunderstone Quest (scripted, quests 1-15)
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6
File Size
Posted
Updated
5.460 MB
10 Oct, 2021 @ 5:39pm
29 Jun, 2024 @ 6:33pm
20 Change Notes ( view )

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Thunderstone Quest (scripted, quests 1-15)

Description
Updated mod based on the mod by Bweather ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1350772643 ).

Basic changes:
1. I've included up to quest 15, along with level 4 heroes.
2. Barricade Mode scripting, including a VS Mode/Barricade Mode button to switch between the two versions. Additionally I made everyone's hands visible in Barricade mode, so you don't have to bother joining a team.
3. "Delete Buttons" button. If you reverse time in the game, the buttons reappear, so this allows you to delete them again.
4. After everyone's seated and the Quest has been selected, the unused seats are removed and unused hands are disabled.
5. Script fixes throughout the code, mostly just extra wait timers to ensure that scripting errors didn't occur while multiple things are happening, more shuffling where needed, along with tightening up the code for readability and conciseness.

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Bweather's mod description below:
Every card and token from the Kickstarter Champion level box and Back to the Dungeon Expansion (Barricade Mode).
This includes Quests 1-9.

With Epic Thunderstone

Thanks to DocWily for scripting this!

Load the game and click on the appropriate button to set up for a campaign Quest, random setup or Epic Thunderstone.


Rulebook:
https://www.alderacsite.com/wp-content/uploads/2018/04/ThunderstoneQuestRulebook.pdf

Questbook:
https://www.alderacsite.com/wp-content/uploads/2018/04/Questbook_Final.pdf

Want a physical copy?
https://www.kickstarter.com/projects/alderac/thunderstone-quest-from-aeg/posts/2175315

Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon — and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures!

Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios.

Aside from heroes such as wizards, fighters, rogues, and clerics, cards include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon.

The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.



Here is a list of Workshop items I used in making this mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=674051132

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=669443130

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=621094025

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=887067097
Popular Discussions View All (1)
1
8 Oct, 2022 @ 11:41pm
Playing multiple heroes solo?
IndyPendant
44 Comments
WaffleBone 27 May, 2024 @ 6:30am 
Thank you for putting this together! Makes things so much easier than pulling out my boxes just for a "quick" game.
Trystar  [author] 16 Mar, 2024 @ 4:29pm 
@Moonshin
Hmm, that particular line is for opening the Questbook to the proper page. Ensure you haven't changed pages manually in the Questbook, or deleted the Questbook, before going through the setup. After setup is completed you can of course rifle through any of the rulebooks as much as you want.
Moonshin 16 Mar, 2024 @ 11:23am 
Hi @Trystar I'm getting the error message below when trying to setup multiple champions to play solo for the 1st quest A mirror in the dark: rumblings from the past:
<startLuaCoroutine/SetupChapter>: chunk_3:(449,50-70):
attempt to index a nil value
What is the Goat? 20 Aug, 2023 @ 10:06am 
@Trystar
Thanks!
Trystar  [author] 19 Aug, 2023 @ 2:12pm 
@What is the Goat
Never mind, figured it out and fixed.
Trystar  [author] 19 Aug, 2023 @ 1:57pm 
@What is the Goat
Were you doing a specific Chapter, Epic, or Random?
What is the Goat? 17 Aug, 2023 @ 9:33pm 
The error isn't replicated when playing multiple champions solo.
What is the Goat? 17 Aug, 2023 @ 9:23pm 
Error in Script (Global) function
<startLuaCoroutine/SetupChapter>: chunk_3:(413,11-88):
attempt to index a nil value

Looks the error is here somewhere: takeObj(soloChampArray[1][2], chapterArray[1][1], heroLocation1, chapterArray[1][2])

Which tracks, since setup throws an error at Hero setup phase.
Trystar  [author] 17 Aug, 2023 @ 8:28pm 
@What is the Goat
Do you have the line# of the error?
What is the Goat? 16 Aug, 2023 @ 8:32pm 
Thanks for the mod, and for adding quests 12 and 13!
I'm having some trouble after the most recent update setting up games with multiple players. It's an error with the Lua scripting that stops the scripted setup after the monsters are placed. I'm wondering if anyone else is encountering this?