Wildermyth

Wildermyth

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Weapon Range 1.1 -> 1.6
   
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11 Oct, 2021 @ 11:49am
21 May, 2024 @ 1:27am
2 Change Notes ( view )

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Weapon Range 1.1 -> 1.6

Description
All weapons with a range of 1.1 has its range increased to 1.6, allowing for diagonal attacks. May not be compatible with mods that alter any of the related weapons.

If you'd like for your legacy heroes to retain their augments, without any alterations to them, check out one of my other mods here.

5/21/2024 This mod has been updated to include all new items from 1.16, the Omenroad update.

Let me know if there's any issues in the comments.
3 Comments
Helmotz 15 Jan @ 2:51am 
I see, ty !
4 bees  [author] 14 Jan @ 4:36pm 
@Helmotz
It does not, unfortunately. It only modifies vanilla items.
Helmotz 14 Jan @ 4:03am 
Does this work with modded weapons ? (like smoker's extended weapons)