Stellaris

Stellaris

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Planetary Preference Plus - Planetary Diversity Patch
   
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1.330 MB
11 Oct, 2021 @ 7:29pm
11 Oct, 2021 @ 7:56pm
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Planetary Preference Plus - Planetary Diversity Patch

Description
Original mod was incompatible with Planetary Diversity, so here's a patch. Mostly created so I could play my own game so nothing has been added for PD hive classes or habitats or whatnot.

Specifically compatible with Planetary Diversity - Reworked Habitability as I know sometimes that collection doesn't work quite right unless you have the whole collection installed. Be sure to put this after the Planetary Diversity collection.

No need to run my original mod if you're using this.

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This mod allows you to genetically engineer your species for habitat, ringworld, gaia world and relic world preference. If you're a hive empire, there's also the option for hive world preference, and any empire that chooses the biological ascension path will be able to alter their species for tomb world preference once genetic resequencing has been unlocked!

Additionally, five 'dummy traits' have been added at zero cost with a negative 100% habitability modifier for each of the aforementioned planet classes.

I mostly made this mod to automate which pops you want to grow where. Sick of selecting which species you want to grow on each of your 50+ habitats and 50+ regular worlds? Just gene mod them for/against the environment you want (or don't want) them to grown in and the game should automatically select the correct

Overwrites 01_species_traits_habitability.