BattleBlock Theater

BattleBlock Theater

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Co-oPventure
   
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Descriptor Tags: CoopStory
File Size
Posted
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35.600 KB
23 May, 2014 @ 5:40pm
6 Jun, 2014 @ 11:19am
2 Change Notes ( view )

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Co-oPventure

In 1 collection by Kodyd194
Kodyd194's BattleBlock Collection
4 items
Description
I finally got this uploaded, its my first co-op adventure. I only tested it solo so some of the levels I was not able to test completely (its co-op) so please let me know if you come across and issues, and let me know of any changes you think need to be made. Overall there is not much of a story to this playlist, so its pretty open to interpretation. Have fun!
16 Comments
Wald Jr 11 May @ 10:30am 
Weird but ok !
Kodyd194  [author] 6 Jun, 2014 @ 11:23am 
I went and updated it making the first level easier to finish, many of you will now be able to complete the level withough building a stone "bridge"
Kodyd194  [author] 6 Jun, 2014 @ 11:20am 
I was pushing the rocks to cover the spike and/ or the laser (building a bridge of sorts) and then walking to the exit.
Ginger Puppeteer 6 Jun, 2014 @ 11:04am 
how are you meant to complete, without bugging the game mechanics?
Kodyd194  [author] 6 Jun, 2014 @ 11:00am 
everyone keeps complaining about the end of the first level but I have yet to experiance any of these issues with it when I play. I will look into it some more though.
Ginger Puppeteer 6 Jun, 2014 @ 10:35am 
End of first level stupidly difficulty unless glitching blocks to stay still or bugging a weapon to get you into the right place.
Kodyd194  [author] 30 May, 2014 @ 1:47pm 
I dont know why you are having issues with the first level, I checked out what you were talking about and I was able to do it atleast once withought dying, so I am not certain what the issue is.
Thicc pigeon XD 30 May, 2014 @ 4:36am 
Well at the first level its literally impossible to get through the gap at the end
Kodyd194  [author] 29 May, 2014 @ 5:19pm 
At first I had trouble figuring out good ways to implement player 2, in the end most of it is done by making puzzles, gates and bridges that take 2 people to open. Hopefully I get a better co-op playlist out eventually, but at the rate multiplayer is "dying" I dont even know if people will be playing a few weeks to a few months down the road:tsfmarine:
GatlinLaser 29 May, 2014 @ 5:16pm 
Thye are really well done and well thought unlike alot of other levels.