The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

67 ratings
Fewer Active Items!
   
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Tags: Lua, Tweaks
File Size
Posted
Updated
86.102 KB
15 Oct, 2021 @ 5:16pm
18 Nov, 2021 @ 5:05pm
5 Change Notes ( view )

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Fewer Active Items!

Description
Tired of going to your treasure rooms, shops, devil deals, etc. and seeing more and more active items, when you've already got pretty much the perfect one for your run?
Then, worry no more! (or, at least, worry less, because this would be too busted otherwise) With this mod, having an active item reduces the chances of finding another one by roughly 40%.
If you have schoolbag, you'll instead need to have 2 for this to take effect. After all ,that's the point of that item.

Anyway, this is as simple as it sounds. You install (and enable) this mod, you have less frustrating moments like this one, which inspired the creation of this mod in the first place. Bam! Success.

As I mentioned, this mod was inspired by TheTurtleMelon. Check out his Youtube channel!

Anyway, if you found this mod useful, feel free to check other mods made by me, alongside some other really cool people:
https://steamhost.cn/steamcommunity_com/id/pedroff_1/myworkshopfiles/?appid=250900
Especially, the IPECAC Community Mod[ipecaccommunitymod.wordpress.com]



Popular Discussions View All (1)
5
6 Dec, 2021 @ 12:56pm
Bug Reports
cadetpirx
12 Comments
mata 19 Jun @ 11:01am 
broken in rep+, i get pretty much no actives
Noizemare (Ger) 9 Jun @ 10:12pm 
just like you mentioned, 4 active items in a row. thats enough for now. Thanks for your mod!
X102003 16 Jan, 2024 @ 10:50am 
This should just be in the base game for characters that start with an active item, especially when it's an integral part of getting through runs *cough* Lillith *cough*
Big Bwana 12 Dec, 2023 @ 12:03pm 
how does this work with Void? ruins it or?
FamMiner 30 Aug, 2023 @ 11:05pm 
Does this work in Multiplayer?
Capitaend 30 Aug, 2023 @ 8:01am 
FAX
pedroff_1  [author] 28 Aug, 2022 @ 12:35pm 
@Tw1ntend0 Haven't tested it myself, but, in theory, it should
Tw1ntend0 19 May, 2022 @ 7:55am 
EinZwei 13 Nov, 2021 @ 10:03am 
Does this account for pocket active items on tainted characters or the mod that makes the base character's active's pockets? Or does the item HAVE to be in the active item slot(s)?
DeoxysAndMew 2 12 Nov, 2021 @ 10:14am 
I had 2 cases where i had my runs to be totaled by underpowered builds solely due to lack of passive items. I had 4 active items in a row in treasure rooms happen to me twice.

Glad someone else agrees with me.