No More Room in Hell

No More Room in Hell

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Demo Boomstick Overhaul:Hunting Shotgun
   
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Category: Weapon Skins
File Size
Posted
Updated
10.869 MB
20 Oct, 2021 @ 2:06pm
3 Jan, 2024 @ 4:12pm
6 Change Notes ( view )

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Demo Boomstick Overhaul:Hunting Shotgun

Description
Demo Boomstick Overhaul:Hunting Shotgun
Updated to NMRIH version 1.12.3. hands

What is it?

This is good old Demo's double barreled shotgun custom model wich I added
a bunch of tweaks and improvements(?) to make it hopefully look and feel
better to use. As much as I love Demo's original submission there was a
lot of things that needed extra tweakings,and so I gave it a try.


Here's a list of changes:

-3 variations of the model,packed in different vpks so you can easily
swap between others variations (assuming you subscribe to more than
one variation,remember to only activate one of them at a time
since they all replace the same model)
.a long-barreled version,same as Demo's former submission,called
"hunting shotgun" (that's the very one you're looking at).
.a medium lenght barrel version,slightly shorter,called "coachgun"
.a sawn off version,with most of the barrel being cut off aswell as
the stock,called,well,"sawnoff"


All 3 variations get all of the tweaks and changes listed below.

-model has proper smoothing groups
-it has a slightly more detailed normal map,and an exponent map
-there are now proper reloading animations depending if a single
or both shells have been fired
-the original codwaw diffuse texture of the back of the shell
has been changed to the nmrih one
-matching VGUI icon
-things like muzzleflash attachments,collision meshes for peewees...are
all sorted
EDIT:model has been recompiled and should now support all hand variations
introduced in NMRIH version 1.12.3.


If you want to check Demo original compil for whatever reasons you
can find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1469962338





credits:

-Demo:former model hack and compil
-Mage and Silent:new hands models/textures
-NMRIH team:anything default
-COD world at war:shotgun model/texture
-L4D2:custom fire sound
-inf_cheese:various edits and misc tweaks,recompil


The recompil process to update for new hands was quite quick and straight forward,I actually barely tested hand variations assuming it all should
work fine. If it turned out I was wrong or you find issues that I missed
please comment about it,I'll see what I can do.
The STALKER firing sound was replaced by L4D2 shotgun one.
The ejecting shells sound after firing is no longer missing.

14 Comments
Ruinedragdoll 4 Oct, 2024 @ 7:04pm 
Alright you Primitive Screwheads, listen up! You see this? This... is my BOOMSTICK! The twelve-gauge double-barreled Remington. S-Mart's top of the line. You can find this in the sporting goods department. That's right, this sweet baby was made in Grand Rapids, Michigan. Retails for about a hundred and nine, ninety five. It's got a walnut stock, cobalt blue steel, and a hair trigger. That's right. Shop smart. Shop S-Mart. YOU GOT THAT?!
Porkchops4lunch 8 Jan, 2024 @ 4:57am 
much appreciated
Lekismon 4 Jan, 2024 @ 1:00am 
Awesome thanks ^^
CheeseLobber  [author] 3 Jan, 2024 @ 5:01pm 
I guess your prayer has been answered,because I managed to fix the issue (yup,after
more than 2 years) I was aware of it back then but for some reasons didn't know how
to fix it.
Anyway,ejected shells can be heard and also seen falling on the ground now,enjoy.
Lekismon 8 Oct, 2022 @ 1:32pm 
Good improvment, only thing i miss is the Sound of the shells hitting the ground, beside that. Good work
Trinity 28 Nov, 2021 @ 2:14am 
can we get a shotgun that looks like this? if anyone wants to make it
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=835328233
Der Vampir 8 Nov, 2021 @ 11:06am 
Wonderful, thank you for this. I always meant to fix those anims myself but never got around to it. And you adding variants plus the viewmodel hands is just a plus, amazing work. Take my points
墨汁 25 Oct, 2021 @ 11:24pm 
这是什么
墨汁 25 Oct, 2021 @ 11:24pm 
Smiley 23 Oct, 2021 @ 11:32pm 
:steamthumbsup: