Escape Simulator

Escape Simulator

1,121 ratings
The Maddening Study
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Type: Room
Number of players: Singleplayer
Play time: 45+ minutes
Difficulty: Hard
Language: English
Themes: Other
File Size
Posted
Updated
9.067 MB
24 Oct, 2021 @ 11:23am
10 Dec, 2022 @ 7:43am
34 Change Notes ( view )

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The Maddening Study

Description
"To see a world in a grain of sand and heaven in a wild flower, hold infinity in the palm of your hand and eternity in an hour."

The room you're in is confined tight: a door on either side of you and both remain locked. Ransack the room and solve the puzzles therein - go beyond and beyond and unfold room after room until you peel back the curtain and escape from your prison of infinite perplexity!

Just be sure to keep a tight grip of the world around you. Losing your senses for even a moment could mean you lose your chance at escape...
154 Comments
Tomer Trashman 11 May @ 12:57pm 
Just realized the solution to that puzzle now, two hours later in bed. FUCK. It wasn't broken after all. They simply muat've changed it from old versions.

Level lives up to its name in being maddening.
Tomer Trashman 11 May @ 11:41am 
room is broken sadly. the circle turners in the second room show up completely black rather than loading a texture as they are supposed to.
other people seemed to have other issues, chalk it up to this being a rather old level at this point.

Such a shame though! the one hour I had before being locked by the glitch was really good! the main problem of the room really is the fact that many puzzles give no audio cue or no clue towards what is their reward, same with many interactable elements.
Shimmer712 15 Nov, 2024 @ 11:26pm 
The planets don't give any result no matter which order I put them in.

Also, in the room with the eyes on the desk, are the wheels on the wall above the desk meant to be black or is there supposed to be some colour?
Shadow Mutt 11 Nov, 2024 @ 10:12pm 
Yeah, the pipe turners seem to be breaking, maybe when one of the drawers or chest opens in front or the panel opens behind it's causing a problem? Don't know when it stopped letting me turn them.
Steve Believe 10 Nov, 2024 @ 10:23pm 
@br0ther_bear, I thought it was a glitch at first, but it's not, you'll be able to solve the wheels later when you gain a new perspective
TMOS 9 Nov, 2024 @ 7:05am 
great stuff, beautiful labyrinth breaking our humble minds and melting them into a mere putty; did not escape <3 a guide would be a godsend LOL
Beowufl 8 Nov, 2024 @ 10:08pm 
The blue and black marble and not ineractable. Map is not solvable cause of that.
br0ther_bear 8 Nov, 2024 @ 2:18am 
There was a lot I struggled to figure out, but the thing that ended up stopping me dead in my tracks was the Color Wheels not loading in correctly, and instead were all just solid black circles, making it entirely impossible to solve
lucheiah 12 Sep, 2024 @ 7:13pm 
Holy krump, that took a while! I got stuck on not being able to smash the glass covering the cards; I tried throwing every thing I picked up at it but I wasn't picking up non-key items... then I, in frustration, threw a trophy at it and it broke! It would be nice if there was some kind of audio feedback when you successfully complete a puzzle - I'd get a puzzle right but keep going because I hadn't realised it had done anything (especially if it triggered something in a different room or whatever) only to realise, 5 minutes and a lot of frustration later, that I'd actually solved it and could have moved on. No bugs that I could tell, and in retrospect the puzzles were logical (and triggered an "ah ha!" moment every time I solved one!)
Chikara 22 Aug, 2024 @ 1:34pm 
Very fun and VERY difficult room! Everything worked as it should, everything could be picked up for me. The only tip in the upside down room for players, is that if the keys do not drop, look up into the drawers and pick them from there. Well done to the creator, this must have taken a lot of work!