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It would be too much work to adjuste anything only to be more balanced.
I only want to play. I will still use the mod as it is.
The suggestions you made would certainly be useful but they would need to be made at the ToolCore level rather than in this mod. I'm not certain if / when the TC dev plans on adding more functionality to the framework though.
Space Engineers Q Tech Beam Drill
https://youtu.be/G-eVJw65UFc
So, I apologise for giving the wrong information based on my set up. Your drill beam should be a fundamental part of the begging stage of the game, it is a sucker for power but worth it. At the end I switch to the mod DrillSystem because it is far flexible.
Two things I would do to improve this wonderful drill, an auto cut of when no more ore can be dig out (saving power) also a visual queue such as a progression strip/bar or numeric 0 (current dig)/25m (max range), if the visual would be a pain to implement, then the cut off will do.
I will make a video showcasing how it works.
Thanks.