Arma 3
226 ratings
Dust
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Data Type: Mod
File Size
Posted
Updated
2.733 GB
27 Oct, 2021 @ 3:18pm
5 Jul @ 5:15am
38 Change Notes ( view )
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Dust

In 1 collection by CommanderCharms
Dust Ops
55 items
Description
What is Dust?

Dust is my own ongoing project to create a more distinct visual appeal & setting based loosely on the vanilla setting, but with heavily revised story & geopolitical aspects that fit with the campaign this mod was originally meant to support, but for the most part, think of it as another repository of gear to draw from for your own content or ideas as well!

Content

Alongside a hefty lineup of infantry equipment & vehicles, there are also a few weapons generously donated by other creators and some that are simply expansions on existing vanilla/CDLC weaponry. Since coding factions and custom vehicles are easily the biggest challenge as well as being the biggest time sink, these will likely come later in the mod's development.

I heavily recommended using Dust in conjunction with the Aegis set of mods as it is what I myself use when I make the content Dust was intended for, alongside having a lot of content that I would include in Dust anyway, but simply loading Aegis saves time and download space rather than having to port & configure them (5.45 AK12, F-35, BTR-100, M240, etc).

Roadmap

As of right now, Dust is in "Stage 2" of its completion. The following details the remaining development cycles before Dust reaches what I consider to be its completion.

Stage 3
- Ardistan
- Karzeghistan
- Zagoria
- Turkey
- CTRG
- Viper
- Soft compatibilities for other mods (Aegis, QAV)

Stage 4
- Canada
- Germany
- Finland
- Italy
- Kaliningrad
- Denmark

Stage 5
- France
- Spain
- Sweden
- Norway
- Sahrani
- Turkey

This roadmap is an estimation, some things may be changed around and some may be cut entirely from the roadmap depending on circumstance.

Contributors

- Avery (Aegis), SA80, G36 & various texture templates
- OokamiJamie (Aegis), RBDU uniform, NCU trousers, Type 27 vest, armband
- Voodoo (retired), FAST helmet model
- jc980 (Project Ursus), model & texturing help, ballistic glasses model
- TacticalDruid (Wolf of Tribute mods), model help, NATO rail mockup
- Kateryna Stanevych, Virtus helmet model
- Grave (JCA, Aegis), P320, patrol cap model, tactical headset model
196 Comments
The Lemming 9 Jul @ 2:23pm 
Ah okay. Unfortunate.
CommanderCharms  [author] 9 Jul @ 2:19pm 
@The Lemming it's exclusively dependent on MCRP and can't be traded out with JCA IA because I had to redo the base classes for my mod, changing armour values among other things, and the only way to do that was to manually path to the model of the vest, which isn't interchanceable between the two mods. You'll just have to run both.
The Lemming 9 Jul @ 12:00pm 
Peace Charms, what do you think of the issue i pointed out?
CommanderCharms  [author] 9 Jul @ 8:16am 
@Spector641 That'll be in the next MAJOR update, which will hopefully be out BEFORE the end of this year but I wouldn't hold your breath.
Spector641 9 Jul @ 5:44am 
When Turkey gonna be added :security:
HappyRooster007 6 Jul @ 1:27pm 
@CommanderCharms

So this mod add new factions as well? Or just retexture?
The Lemming 5 Jul @ 10:33pm 
Peace Charms, i wonder if you know about JCA Infantry Arsenal that contains the MCRP pack, for some reason it doesn't count and it doesn't show the variants of MCRP even though i have in JCA IA.
CommanderCharms  [author] 5 Jul @ 3:35pm 
@HappyRooster007 in it's current form it's just a compendium of custom gear, weapons and vehicles. Custom factions will likely come later down the line, and the reason it looks like Aegis is because it's a repository of content that I wanted to see in Aegis but couldn't come to fruition, which has since evolved into my own stuff.
HappyRooster007 5 Jul @ 1:55pm 
What does this mod exactly do? This looks like Aegis mod.
Rogeriforloki 26 Jun @ 11:28pm 
@CommanderCharms Well i'm glad i was able to help! Wish you the best of luck with this or any other mods!