Sid Meier's Civilization V

Sid Meier's Civilization V

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Osage Nation (Ni-u-kon-ska / 𐓁𐓣 𐓂𐓤𐓘𐓯𐓤𐓘͘) under Pawhuska
   
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12.521 MB
30 Oct, 2021 @ 2:09pm
30 Oct, 2021 @ 2:51pm
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Osage Nation (Ni-u-kon-ska / 𐓁𐓣 𐓂𐓤𐓘𐓯𐓤𐓘͘) under Pawhuska

Description
Adds the Osage Nation (Ni-u-kon-ska - 𐓁𐓣 𐓂𐓤𐓘𐓯𐓤𐓘͘) under Chief Pawhuska as a playable civilization. Developed by Blue Cassette and the CBRX Dev team.

UA – Strength of the Spider – During a Golden Age, Units do not require Strategic Resources to train, Units trained this way cause nearby Enemy Units to receive a stacking Combat Penalty. Upon the dawn of a Golden Age, a new source of your most recently discovered Strategic Resource is revealed near your newest city.

UB – Minerals Council (Stock Exchange) – Upon construction, receive a burst of Golden Age Points for each Strategic Resource worked by the empire. During a Golden Age, each worked Strategic Resource within city borders provides +2 Production and +2 Culture.

UU – O-Don Guard (Pikeman) – Begins with Experience equal to unused Strategic Resources. Upon upgrading, gains the Wa-ga-xthi promotion (+13% Combat Bonus outside Friendly Territory).

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Credits:
Arilasqueto: Art Advisor
Coiot: Icons, Leader Screen, Design, Code, Research
Darth: Alpha, Map
Dawkinzz: DOM Voiceover
ExplosiveWatermelon: Unit Model, Design, Code
Gragg9: Research, City List, Troubleshooting
JFD: Morale Support
Senshi: Design
SkiesOverCast: Code
Timrtabor: Research
TopHatPaladin: Code

1 Comments
trar 22 Feb @ 3:23pm 
This is a cool mod, but I had it enabled and it allowed ALL civs in the game to train units without needing strategic resources, at all times. Not sure if this is a bug or a compatibility issue with the other custom civs I had enabled.