Door Kickers 2

Door Kickers 2

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Season 1; Episode 4: The holy spirit...
   
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30 Oct, 2021 @ 10:11pm
7 Jan, 2022 @ 12:49am
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Season 1; Episode 4: The holy spirit...

In 1 collection by Proverbial King
Season 1: A question of faith
10 items
Description
Briefing: Reports confirm that the “Children of the True Faith” (COTF) are planning something big. They have rented an entire floor and started a recruitment drive in guise of a religious seminar. This is no doubt their attempt to discourage raids as religious gatherings and buildings are protected under state law and we would need to cut through a pile of bureaucratic red tape to get a warrant. Luckily for us, our friends at the big house have pulled their weight and the COTF gathering is not recognised in the eyes of the state. Another stroke of good fortune is that the leaders of COTF have not learnt of this development and are live broadcasting their gathering in hopes to attract new recruits. In order to keep up appearances, most of the “church” attendees will be unarmed. Although, one Victor Kross, a self proclaimed prophet, was seen in the live stream to have brought a LMG into the hall as part of his lecture on “The dangers of misguided violence”.

Your task is to apprehend or neutralise every hostile in the area of operation. Full lethality is approved and advised. Our friends at the CIA confirm that there are no civilians involved, and all the staff are COTF members. Be advised, there is confirmed report of another high profile member of the COTF – Ali Mulam. One of the most zealous leaders of the organisation and an expert in explosives. He is believed to be on of the masterminds behing the attempted terrorist attack involving the dirty bomb aboard a runaway passenger train. Neutralise him in any way you see fit.

Intel: The CIA really came through for us. Not only have they confirmed that there are no risk of civilian casualties but they have also identified the hotspot for where the COTF stash their weapons. Most of the members will be in the presentation hall Eastern Wing, with their weapons stacked behind the counter. If we are fast, we can overwhelm them before they have the chance to leave the hall. Another hotspot for weapons is the kitchen. Weapons were smuggled into the compound in guise of food. Most held in the freezer. Lastly, there is a workshop in the western wing, where Ali Mulam works on weapons and explosives.

Assets: For this mission, you will have sniper support facing the north end of the building. And a total of 6 man squad to assault the premises. Although speed and violence is advised, we can let the CIA handle the situation too. Agents can enter and roam freely about the eastern wing, pretending to be prospective recruits and asses the situation before committing to action. We even have two front row seats reserved in the lecture hall should the need arise.

Infill: 6 man squad can stack up by the front door that feeds into a large centre hallway. Alternatively, element can be inserted through the fire exit on the western section of the building. But due to the placement, size and condition of the fire escape, only a 2 men team can enter.

Exfil: Should there be captives, they should be escorted out of the main entrance on the southern side of the building. Taking them through the fire escape is ill advised.

Good luck and God speed.

Author Note: Feedback is always appreciated. :)
13 Comments
Doesntexist 11 Apr, 2024 @ 8:04pm 
i wish they would bring back those surrender mechanics, but this does conjure a equally funny image: spawning into the hall and everyone simultaneously getting up and surrendering.

anyway this map was very fun, mass murder included
Proverbial King  [author] 11 Apr, 2024 @ 7:12pm 
@Doesntexist this map was made a long time ago. So previously, an unarmed enemy would just surrender if you had line of sight. But quickly go and pick up guns if you looked away. This made it so that unless you had at least one gun trained on the enemies giving up, they would run for the guns. But nowadays they are hella suicidal and almost always run for the guns. Still hilarious though.
Doesntexist 11 Apr, 2024 @ 6:49pm 
Hey something im pretty sure you didn't intend : the deploy spots in the main hall aren't restricted by concealment, allowing you to put regular soldiers into the hall, where they will mercilessly gun down the attendees as enemies with any way to reach a weapon will never surrender.

I'd recommend changing those deploy slots to concealment restricted slots, allowing only undercover's to appear in the centre of the hall.
Proverbial King  [author] 15 Jun, 2022 @ 6:54am 
@SpartanX517 Thanks for playing! Means a lot.
SpartanX517 15 Jun, 2022 @ 12:00am 
Another great map, I always appreciate it when a map or series of maps has a fleshed out story. Keep up the good work!
Proverbial King  [author] 1 May, 2022 @ 2:30am 
@SlayerFox yeah...i made the map before the update. Now my laptop is cooked so I have no files. Even if I did I wont be able to play anything that requires a graphic card. So I am just sad.
SlayerFox 30 Apr, 2022 @ 11:30am 
you uh, you should probably make the two deployment slots in the (briefing?) room for high-concealment only. I put 2 rangers in there and they went on a killing spree.
Proverbial King  [author] 27 Mar, 2022 @ 8:30pm 
@Luckschaden Glad you enjoyed it. And thanks for the kind compliments. Makes my day.
Luckschaden 27 Mar, 2022 @ 1:10pm 
Pretty cool map. The gimmick is fun and the map is well fleshed out so it's not just gimmicky. Thanks for making it.
Proverbial King  [author] 23 Feb, 2022 @ 1:09am 
@Heroppic thank you for the kind words friend