Arma 3
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M1A1 AIM - Battle Ready (FIXED)
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
Updated
48.259 KB
31 Oct, 2021 @ 8:38am
31 Oct, 2021 @ 9:39am
3 Change Notes ( view )

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M1A1 AIM - Battle Ready (FIXED)

Description
Fixed version of Anytature's M1A1 AIM - Battle Ready composition. Fixes include props rotating with the turret and disabling all prop simulations so you gain a bit more FPS.

Credits

Anytature: Initial composition
CrazyGentleman: Fixes
6 Comments
damasked 17 Feb, 2024 @ 11:25am 
iirc trial and error, steam messages get deleted after a while so i cant be sure but there might've been some general tutorials for attaching things like this (some tanks dont work with the rotating things btw)
ChytryGrubasZWrocławia 13 Feb, 2024 @ 10:00am 
Hey, I know it's been a long time but I just discovered this composition. Do you remember how you made it? I'm having trouble getting the numbers of a place I want to attach my item to and its position.
Did you make it through trial and error where you put random numbers in, seen results, corrected them and so on? Or is there an easier way to make it?
damasked 13 Mar, 2022 @ 1:34pm 
might otocvez relate to something?
damasked 13 Mar, 2022 @ 1:27pm 
(I think they are cords but unsure how to determine them)
damasked 13 Mar, 2022 @ 1:26pm 
Hey man! I'm trying to get the props-on-turret code working with the bwmod leopard,all the props phase to the ground and I'm trying to learn what the numbers mean.
Predator14 7 Nov, 2021 @ 4:30am 
Nice ! ;)