Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Hyperion - Enhanced
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
650.838 KB
2 Nov, 2021 @ 11:54am
1 Change Note ( view )

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Hyperion - Enhanced

Description
Since somebody asked, this is my rework of the Hyperion Battlecruiser of Daniele Marie:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507811698

She kindly agree to let me publish this updated version containing all the standard feature with these extras.

Credits for the base scripts goes to ASTIC, shadowviper, Solutech, Sephrajin and all the others that gave me something to work on. Thank you.

To make run LCDs you need:

https://github.com/GitHub-TC/EmpyrionScripting/releases
(unpack Empyrion Scripting, in Mods directory, and disable EAC)

source:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751409371

Despite still at improvable 65% CPU, i added extra feature compared to the original:

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Full Auto Resource Managing:

Auto fill fuel, oxygen, and pentaxid tanks of the ship.

Auto unload and refuel any docked ship with dedicated lever

Auto restock of the various fridges and armor lockers in the hangars for everyday QoL

Auto moving and sorting by type and volume, of the loot and any constructed item with dedicated lever
(no more broswe between storage in search of the right item!)


from now on you just need to click craft and harvest!
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Full Automated Display System:

Every storage has automated dynamic coloring LCD showing real time content

LCD with dynamic near players ships scan.
LCD with dynamic colored real time Ammo bar system
LCD with dynamic switches overview
and more others.

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Outer layer in Combat blocks, internal layer in carbon substrate.

because it was designed to be used with Xeno Blocks,
if using without CPU limits i strongly suggest adding the extra RCS in original designated place in the side hangars
, and re-add the missing Rear Engines.

added 2 frontal hatch with blast doors and equilibrium chamber system dedicated lever (emergency code if ever needed is 1234)

added Storage Room with dedicated LCDs, with alarm system in case of low stock of resources

added BattleStations alarm flashlight system
(can be deactivated with dedicated signal if annoying)

added 2 small hangars to each side
added Crew and Captain Quarters
added Shield & CPU's room
added colossus conductor room
added frontals engines room

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If there's something wrong just tell me.
11 Comments
Khas  [author] 13 Jul, 2022 @ 6:12am 
Been pretty busy with my job this summer. I'll try to come up with something this weekend.
FenixFrank 11 Jul, 2022 @ 7:44pm 
Hey man! any updates regarding this CV?
FenixFrank 25 Jun, 2022 @ 4:54am 
Yeah thats true, also keep in mind it barely has shield, so at least from me and the ppl i play with that wants to spawn it, thats a mayor disavantage, most other CV have 10 or 30k shields
Khas  [author] 25 Jun, 2022 @ 1:34am 
it needs a little more than that. in order to obtain proper roll, it needs to be fitted with a lot more drive thrusters, but the space is quite limited if you want to maintain the original look.

I think i can manage but i need to rework the frontal engine room almost completely.
Frankly the Xeno version is a lot more forgiving.. despite it lacks the same enticing look.

Also i was rewriting the sorting script to include all the objects from RE, it's qute a lot of work, but i was at good point.
FenixFrank 24 Jun, 2022 @ 4:12pm 
Glad to hear that!, i been doing some modifications on my creative game, for example it needs more lift power as it really slow on planet and space, adding Quatum CPU extenders is fine since this would probably be a end game ship if you were to add proper turrets on the ship, i can help you if you want feel free to contact me
Khas  [author] 24 Jun, 2022 @ 9:27am 
i was already working on it, along with other lower tier ships (RL time permitted), it's not that easy as it require at least some of the specials CPU extenders. And i was not sure of what were best to use.
FenixFrank 23 Jun, 2022 @ 8:00pm 
Hey i love this, do you think of making one for Reforged eden? i spawned it on creative mode and i think the only issue so far is CPU and some thrusters that are blocked
Khas  [author] 3 Nov, 2021 @ 12:22pm 
nope, orientation doesn't count. Try when you're satisfied with the RCS stop adding XD
Alucard 3 Nov, 2021 @ 11:42am 
Ah, I'd guessed that was it. Fill the entire sides up with rcs? Does the orientation of the rcs matter? upright vs on it's side?
Khas  [author] 3 Nov, 2021 @ 6:17am 
The xeno version had them removed too.
On the back of the ship there are engines spots colored in red ready with access door for the big engines.
As I said the RCS spots are behind the glass wall line in the big side hangars.