Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Crashed Course
   
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57.359 MB
3 Nov, 2021 @ 8:40am
4 Nov, 2021 @ 8:06am
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Crashed Course

Description
Crashed Course is a close-quarters SS3-themed Survival map.

Originally, the map was named The Last Chance and was made by me and Rakanishu in the original SS3 game. However, the map was broken. Since I don't have the permissions to update the original submission, I've decided to completely overhaul the entire map and submit it as a separate package. I haven't had contact with Rakanishu, however I'd like to keep him as a co-creator considering this wouldn't exist without him.

Only took me 10 years, I know! But it's here now. Crashed Course is a complete overhaul of The Last Chance.



This is the fusion port! It's largely the same map, however due to the newer build of the engine, there are a few improvements:

Fusion Features:
  • Even more bug fixes! (except for the rain, which is still slightly finicky.)
  • Random music!
  • Enhanced lighting.
  • Enhanced performance.
  • And more.

Map Features:
  • Classic SS3 Survival gameplay!... with a twist.
  • No respawnables.
  • Most of the arsenal. (except for the Sniper Rifle)
  • Secrets (???)
  • Almost all types of enemies make an appearance. Almost.

Changes from the old build of the map:
  • No more dependency on a custom map. Sorry about that. No more crash!
  • Complete visual overhaul. More particles, improved post-processing and more.
  • Created a navigation mesh. Enemies might still get stuck, but it's a vast improvement from before.
  • Created a visibility mesh. For optimization!
  • Removed bloat. No more random entities on the map that won't ever get seen.
  • Added more props, scenery and decals. Includes destructables.
  • Completely overhauled scripting. Fancy new intro included!
  • Improved enemy AI on the map.
  • Completely reworked enemy spawns. They now spawn in more interesting places, and even have fancy animations whilst doing so!
  • Bug fixes across the board. No more black crumbs!
  • Improved soundscape.
  • Secrets!
  • Optimized custom models.
  • Re-organized world files for the sake of future updates. (if needed)
  • Increased playable space.
  • Added more pickables.

Medal Times -
Bronze: 00:03:30 (Coop: 00:05:30)
Silver: 00:07:30 (Coop: 00:09:00)
Gold: 00:11:30 (Coop: 00:14:30)


Known Issues:
  • Enemies getting stuck in general. (Mostly fixed due to the navigation mesh.)
  • Not tested on CO-OP. However, no reason for it not to function properly.
  • Rain drops appearing in wrong places. Haven't got a fix for it at the moment.
3 Comments
Rakanishu  [author] 24 Dec, 2021 @ 3:40pm 
Yeah!
7end 12 Nov, 2021 @ 5:40am 
cool map:steamhappy:
Thanadrax 4 Nov, 2021 @ 1:18am 
Good stuff!