Stormworks: Build and Rescue

Stormworks: Build and Rescue

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F4F-4 Wildcat
   
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608.004 KB
4 Nov, 2021 @ 2:09pm
6 Nov, 2021 @ 9:02am
2 Change Notes ( view )
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F4F-4 Wildcat

Description


Information
The Grumman F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with the United States Navy, and the British Royal Navy where it was initially known as the Martlet. First used by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of the Second World War. The Wildcat was generally outperformed in the Pacific Theater by its opponent, the A6M Zero, but held its own due to self-sealing fuel tanks and better armor. The Wildcat was one of the few planes to be produced throughout the entirety of WW2, even after being outperformed by newer models.

Specifications
This variant of the Wildcat, the F4F-4, boasts an additional pair of machine guns, and capability to carry small bombs for attacking enemy boats. I attempted to recreate realistic taxi, flight patterns, cockpit, and avionics as best as I could, but this is Stormworks, so some things may be more optimized towards gameplay rather than realism. This craft should be multiplayer friendly, although using infinite ammo is encouraged for having fun (until they add in better MG belt options).

Features
-Fully detailed and working cockpit
-Realistic flight model
-Top speed of ~190knots at full throttle and ~215knots while using WEP
-Working takeoff/landing flaps
-Mouse aim toggle
-Flight time of over 30 minutes
-Two AN-M30 100lb bombs
-6xM2 machine guns
-Much more

Instructions
Startup
1. Turn on Main Battery and Fuel Pumps
2. Hold Engine Primer for 5 seconds (make sure throttle is at 0.1)
3. Close canopy
Takeoff
1. Throttle up to ~0.2
2. Turn off brakes and taxi to runway as needed
3. Engage flaps (rear left of cockpit)
4. Full throttle and full pitch up, WEP if needed
5. Once airborne, turn off flaps, retract landing gear, and turn on wheel lock
Landing
1. Throttle down to ~0.2-0.3
2. Engage flaps and lower landing gear
3. As you near the runway, throttle down to 0.1
4. Once on the ground, turn on brakes and taxi as needed
Refuel/Recharge
1. Turn on Main Battery and Fuel Pump
2. Fuel/Electric hose anchors inside of the left landing gear

Final Words
Thank you so much for taking interest in my creations. Be sure to check out some of my other stuff for more detailed, but fun to use vehicles. This vehicle was created to STW (Stormworks Theater of War) specifications, and is a 1:1 replica of the real F4F-4 Wildcat.

Stormworks Museum of War
We do fun events and help others build and battle cool creations like this, check out the server link if you are interested.
SMW server link: https://discord.gg/3KGQemjccB

If you have any comments, questions, or concerns, please write them down below. As always, like and subscribe if you enjoy.

Please don't bug me with questions that are answered in the description above. Thank you!

This vehicle DOES NOT WORK with Infinite Fuel enabled because it uses a modular engine. There isn't a way to fix it so just turn off infinite fuel, this has a 30 minute air time at full throttle anyways.

Update Log
-Added ability to fire any hardpoint guns that are on channel 1
14 Comments
Durandal 24 May, 2022 @ 4:46pm 
thats just my experience though
Durandal 24 May, 2022 @ 4:45pm 
to maneuverable that it makes it a little hard to fly and line up shots
PilotBug 13 Mar, 2022 @ 9:08am 
I was excited to see a Wildcat as I love the Wildcat
Daddy Bigbucks  [author] 7 Jan, 2022 @ 2:09pm 
Kirbcake, please read the description before commenting...
kirb 6 Jan, 2022 @ 8:55pm 
it can't take off with infinite fuel on... uh, cool?
James_Invictus 8 Nov, 2021 @ 8:22am 
Can you do a F6F hellcat next?
✠ The Man Of Sex ✠ 6 Nov, 2021 @ 10:03pm 
add gyro aswell please, cheers
✠ The Man Of Sex ✠ 5 Nov, 2021 @ 10:22pm 
Could you add it so it dosnt brake when infinite fuel is on and gyro? that would be cool
Daddy Bigbucks  [author] 5 Nov, 2021 @ 3:28pm 
I found out that turning on Infinite Fuel makes the engine unable to start. This might be a problem with modular engines or just with my setup, but either way, this plane has enough fuel that using infinite fuel shouldn't be a problem.
zombieland09221 5 Nov, 2021 @ 1:09pm 
ya it is not working i did everything it said in the start up instructions and it dose not work