Kenshi
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Waste Fiend Migrations
   
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7 Nov, 2021 @ 4:29am
12 Aug, 2024 @ 7:59pm
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Waste Fiend Migrations

Description
Tweak the nests and roaming groups of LordHapless' Waste Fiends across the map. In general, the nests will be reduced in number from the base mod, but hunting packs of the creatures will appear in a wider range of areas.

This mod does not take the Waste Tyrants mod into account, but it should be compatible. Of course, you'll need the Waste Fiends mod. See requirements. - - --->
8 Comments
DraxTemSklounts 17 Dec, 2021 @ 2:37pm 
i think the fog ones should be all the way from mongrel to vain and fish isle anywhere hive can live they seem like the easiest prey for them. the cannibals will mess them up but i think they would still be present.
DraxTemSklounts 17 Dec, 2021 @ 2:35pm 
Thats awesome, i cant wait to try it with a slave or a torso start. i love the challenging kenshi, but once you get the ropes it becomes easier, but i dont want it to eventually have calmer waters, even if i become king of the sands you should still be able to get messed up if you arent careful.
Gevurah  [author] 19 Nov, 2021 @ 6:55am 
I added some nests to Okran's Pride and I'll probably add more, but they'll mostly end up fighting the river raptors, which is fine because that's a noob zone. In fact, I try to be careful and balance my mods so it doesn't significantly impact the overall balance of the zones they affect. As I play and encounter them though, I've been gradually increasing their numbers here and there because the added challenge is nice.

Thinking of putting some in the Spider Plains as well, but again they will probably get torn to shreds by the spiders and I didn't want to see that tragedy, lol. More suggestions are welcome!
Gevurah  [author] 19 Nov, 2021 @ 6:55am 
Well, the FCS only allows us to alter the spawns of an entire zone, but not where in a zone they will appear. There wouldn't be anything for them to eat in Sonorous Dark, and honestly the other Spawns in the south are a lot stronger than the Waste Fiends. I might put some in the South Wetlands, since that place is really chill otherwise, but for the most part I think the original author placed them in arid zones.
DraxTemSklounts 18 Nov, 2021 @ 10:10pm 
i just love this and want to see alot more of the fiends. i think ive been attacked once in the fog by fog ones, and once while my squad was having trouble moving over a mountain and all of a sudden a few of them jump me, but since there was like 2 or 3 it was no big deal. i feel like they would be everywhere they could take a meal or make one, maybe not as strong as beaks but would be alot more of them so equally as dangerous,
DraxTemSklounts 18 Nov, 2021 @ 10:07pm 
I think around most wetlands, surrounding the outer edge of gut because they know they cant win but they can pick the bones clean or take out any weaker beak things. surrounding the edge of the desert and any entrance into sonorous dark to make it harder to even get close to cat lon, Any or none of those haha.
Gevurah  [author] 8 Nov, 2021 @ 1:49am 
@Drax, Did you have something in mind? The base mod has the Fiends nesting at 100% in a couple of zones.
DraxTemSklounts 7 Nov, 2021 @ 10:17am 
would you make a version with more nest spawns, i love to make things as hard as possible on the moon of kenshi,