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Puzzles were fine, took less than 30m, but some of the clues and things could use some work. The music stuff doesn't need to show up vertically, it's just bad especially with the games poor rotating system. throwing the chalice into the fire based on the note can be confusing because you never find "stones of power" unless you literally mean the ones on the floor which in that case, just make them interactable and say they are them. They seem more like pedestals to place the stones on. And as someone else says the chest puzzle, with the bad textures of the game make it a crapshoot, and also unclear that is intended for that chest.