Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Omni OH30A Gunship Helicopter
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9 Nov, 2021 @ 12:05pm
7 Feb, 2022 @ 8:59am
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Omni OH30A Gunship Helicopter

In 1 collection by OMNI
Omni Helicopters
24 items
Description
Omni International Industries OH30A Medium Gunship Helicopter.

"Where others fail, Omni excels."


The OH30A is designed as a easy to fly high speed medium gunship helicopter with secondary roles of special forces insertion and extraction


Features:

-High speed -125kt+ cruise
-Turbine
-200km+ Range
-GPS map - OmniMap+ with Nav, beacon finder, radio direction finder and radar
-Autopilot - Heading hold, waypoint hold, and heading hold with cruise and hover modes
-Lights - Nav, Landing, Strobe, Beacon, Interior
-Annunciator panel
-Communication radio
- Artic ready
-Rocket Pods
-Dual Rotary Autocannons
-Radar detector warning
-Omni Bucket compatible
-Omni Sling compatible

Operating instructions:
1. Overhead panel: Master switch and Avionics switch: On
2. Overhead panel: Engine On/Off and Throttle Idle/Flight
3. Wait for RPM to reach >90% (RPM light will turn off)
4. W/S for pitch, A/D for roll, Up/Down for collective, Left/Right for yaw.

**Caution while flying backwards or sideways over 25kts, may become unstable.
**Caution landing/taking off with tailwind, may become unstable if landing with >25kt tailwind. All aircraft should land/takeoff into a headwind when possible.

***Caution while turning and firing rockets. Rockets may collide with side of heli. Rockets are only to be fired while flying straight.

Pitch trim can be used to maintain a specific forward speed.
Return all trims to zero for position hold ability.

Autopilot functions with heading hold (HD) and waypoint hold (WP) in both hover (H) and cruise (C) modes.
Yellow indicates selected but not active.
Red indicates not active.
Green indicates active.
Grey indicates N/A.

Heading hold (HD) will hold current heading and can be adjusted with the +/- touch controls
Waypoint hold (WP) is available after entering waypoint coordinates into the keypad. It will hold bearing to waypoint and switch from Cruise(C) to Hover(H) mode upon approaching the waypoint.

Both Heading hold (HD) and Waypoint hold (WP) will active Altitude hold (ALT) upon activation. Altitude hold (ALT) can be activated or deactivated independently. While Altitude hold (ALT) is active, set altitude can be changed via the +/- touch controls.

When the autopilot is not active it will display current heading and altitude.
Heading hold (HD) will display set heading while active
Waypoint hold (WP) will display bearing to waypoint while active.
Altitude hold (ALT) will display set altitude while active.

Hover (H) will maintain hover
Cruise (C) will maintain forward cruise speed until reaching a waypoint which will then switch mode to Hover(H)



OmniMap+ functions as a GPS nav with waypoint input that also feeds into the autopilot. It also features Emergency beacon finder, Radio Direction Finder, and Radar.
Modes can be changed at the bottom of the screen with the left and right touch arrows between Nav, EBL,RDF.

Radar can be activated on any mode by touching the R on the right side of the screen.

EBL/RDF modes have a "clear" button for resetting the signals. It's the C on the right side of the screen.

The menu at the top center of the screen allows users to change unit types and set the RDF frequency.

----------------------------------------------------



Join the OMNI Discord server!
https://discord.gg/8fgww37tgN

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**Beacon locator inspired by Illy's and used with permission.

**Uran_Wind's ZE gyro used as a basis for control system.

**PenguinO's comm radio

** Ping|Archimaede's Advanced PFD

*** Do not re-upload

**** All OMNI vehicles are made and tested with HIGH physics settings. Use of any other physics settings is not recommended and will void warranty.
6 Comments
Undetected 18 Jan @ 7:51pm 
Hey, I really like your Heli but is there a way you could make the tail and rotor fold in to make it fit into boat hangars? :steamhappy:
SiTodd 11 Oct, 2024 @ 4:44pm 
how do you fire the rockets
kyaace 14 Nov, 2021 @ 5:56pm 
It's a nice little, simple-to-fly gunship helicopter, exactly as labeled. :)
OMNI  [author] 10 Nov, 2021 @ 10:43am 
@Dima: It starts looking bad if you move the rockets out further or forward... and they still hit the heli if you are turning... Just don't be turning hard when you fire them...

@The_Messiah: I liked the look of the AI heli, thought about just upgrading it, but did a total rebuild.
nightattheDisco 10 Nov, 2021 @ 9:33am 
Can you make that rockets will not hit helicopter?
-Helic0- 9 Nov, 2021 @ 4:04pm 
this reminds me of the npc UH-1Y