Project Zomboid

Project Zomboid

103 ratings
Simple Character Export and Import [Build 41 MP Stable]
   
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171.124 KB
15 Nov, 2021 @ 8:21am
30 Dec, 2021 @ 4:10am
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Simple Character Export and Import [Build 41 MP Stable]

In 1 collection by Santillious
My my collection for friends
35 items
Description
Simple mod that allows you to export and import your characters anytime.

Простой мод, который позволяет сохранять и загружать своего персонажа в любое время.

WARNING: Recently divided mod into two branches:
[Simple Character Export and Import] - is standart version where import takes place immediately after you push the button
[Simple Character Export and Import (Timed Action)] - is a version where import takes some time. You need to stand still and complete timed action in order to finish importing your character. Also you will be completely exhausted after importing so prepare for a little rest
You need to pick ONLY ONE version on your server in the 'Mods' settings tab.

So Project Zomboid is a game about suffering and losing your characters. That's how developers present it. But I don't like to lose my progress so I made this mod to play as I wish.

This mod is a successor of an outdated 'Project Zomboid Respawn' mod (ID: 1511399643).

WHAT'S EXPORTED/IMPORTED:
* Character's Name and Surname
* Character's sex and model
* Character's Profession
* Character's Traits
* Character's known recipes
* Character's EXP levels, bonuses and even current exp
* Character's read books, read page counts, and exp multipliers
* Blood stains on body... Why not?

WHAT'S NOT EXPORTED/IMPORTED
* Items. None of them. Upon importing You just replace your current character with old one.
* Watched VHS and listened CD's.
* Hair colour. Don't really know the reason. Guess it's because colour is not a part of default character class.
* Wounds, injuries, zombiefications and moodlets. You basically Import a fresh body and mind.
* Something I forget about. Find it yourself.

As for me, I'm not a programmer at all. So bugs are expected. Report them in comments or otherwise - I'll try to find the solution. Just remember, the better you describe the bug, the better the chance I'll find a solution to it.

Workshop ID: 2655563133
Mod ID: ExpImp
Mod ID: ExpImp_Timed
Popular Discussions View All (2)
0
30 Dec, 2021 @ 4:07am
Как работает мод?
Santillious
0
30 Dec, 2021 @ 3:56am
How does this work?
Santillious
110 Comments
DoctorPopi 13 Jul @ 12:24pm 
@winni You asked that an eternity ago but I had the same question and found the exported character log in the root folder of "steam/steamapps/common/projectzomboid". I post that here in case anyone needs it !

Great mod, we never play without it on our server :)
Jeilko 10 Jul @ 2:26pm 
thanks bro, I'll continue your mod :)
Santillious  [author] 10 Jul @ 1:35pm 
yes you totally can continue working on this mod. you may mention me as someone who gave up and abandoned this mod :)
Jeilko 10 Jul @ 11:44am 
can I continue your mod? If you want, I'll leave the credits to you.
Jeilko 10 Jul @ 10:11am 
@Santillious are you going to give up? I really like your mod, one of the best and most underrated in the workshop. But if it's for personal reasons, that's fine, good luck.
Santillious  [author] 9 Jul @ 3:37am 
Well guys and gals, sorry for breaking your hopes but I will not support this mod anymore.
If anyone feels able to take it and keep it supported further - you are free to do so. Feel free to take all the code and do whatever you need with it.
Jeilko 8 Jul @ 11:09am 
please port the mod to b42, your mod is very good and i always played with it on b41.
Anxiety 7 Mar @ 12:03pm 
Thanks for the response. I didn't know you were using some vanilla save/load function. I assumed you'd written your own.
Santillious  [author] 6 Mar @ 8:41pm 
Thanks about mentioning "Keep Inventory & Respawn". I will... research it for some tricks to improve this mod.
But yet again, I'd like to wait for released version of B42 (not unstable) to fully dive into fixing my mod.
Santillious  [author] 6 Mar @ 8:41pm 
@Anxiety,
A few answers:
1 MB size limit is hardcoded by develepers for default character save/load procedure. And this mod uses that procedure so it inherits limitations.
Watched VHS and CDs aren't saved for the same issue - default save/load procedure. And yes, I have some thoughts about how to implement this, but that work may require way more work and time that it seems at first glance.
Adout duplicating recipes... again - that's how save/load works. When you use "import (load)" on existing character it just adds all recipes from file right into character without any checks. Yes, I can try and add some methods to check recipes before import to avoid duplicates, but yet again, it will require a lot of time to find all potential bugs like losing recipes or another duplications.
Can't say for sure about weight/nutrition. I had some issues with them but right now I can't recall all details.