Project Zomboid

Project Zomboid

80 ratings
Brighter Inventory Sub Icons
   
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819.064 KB
15 Nov, 2021 @ 7:55pm
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Brighter Inventory Sub Icons

Description
Tested using IWBUMS Beta: 41.56+, use previous version at own risk. Works with existing saves.

Small UI tweak to increase the brightness of inventory sub icons

Workshop ID: 2656008153
Mod ID: BISI
28 Comments
DinDin 20 Oct, 2024 @ 4:52pm 
I just did 2 tests.

In my first test, I copied the file from this mod into a test mod, renamed it so it was actually loaded first, and then both mods work together.

In my second test, I changed the name back, but added 2 lines to save and call the pre-existing renderdetails function, and then both mods work together.

If this mod was written the same way as Has Been Read - to save and call the pre-existing renderdetails function - then they would work perfectly together, regardless of load order or filenames
DinDin 20 Oct, 2024 @ 3:14pm 
I looked at the mod source to investigate the issue with Has Been Read.

This mod completely overwrite the vanilla ISInventoryPane:renderdetails function, without even attempting to coexist with other mods.

Has Been Read, on the other hand, tries to coexist with other mods, by saving and calling any pre-existing renderdetails function.

But this Mod's filename starts with R, while Has Been Read's filename starts with P. So this mod is always loaded after Has Been Read, so overwrites it anyway.
Load order is only relevant if two mods have the same filenames. The Lua files are loaded alphabetically.
AnomNom 23 Feb, 2024 @ 1:32pm 
Moving it earlier than Has Been Read in the load order, sadly, doesn't fix the issue. I do hope the conflict can be resolved at some point, I desperately want what this mod offers, but use Has Been Read far too often to sacrifice it.
YingSuHuaKai 16 Jul, 2022 @ 5:44am 
cause [has been read] not work.
anyway, nice idea and great work, thank you:steamthumbsup:
Jeff  [author] 22 Jun, 2022 @ 6:24pm 
@K-NOVA9 Happy it helps! ^^
shivers 22 Jun, 2022 @ 5:01pm 
oh my GOD THANK YOU FOR MAKING THIS
mack_b_nibble 25 Feb, 2022 @ 5:17pm 
@Jeff Good to know for SP but is there a way to edit load order in MP? I've tried adding HBR in as the last mod in my server list for local host but id didnt seam to do anything. only way i could get HBR working was to remove yours, which is heartbreaking. Your mod is amazing, and from what i tested works beautifully outside the HBR conflict. its a shame cause imo your add is wonderful QOL fix that should be in by default.
Jeff  [author] 24 Feb, 2022 @ 6:54pm 
@mack_b_nibble You can try to change the mod load order with the Mod Manager. Essentially Brighter should load first and then Has Been Read. Haven't tested it but it might work
mack_b_nibble 24 Feb, 2022 @ 12:23pm 
Was the conflict with Has it been read been figured out or is it a bust
YingSuHuaKai 25 Jan, 2022 @ 4:49am 
good job:steamthumbsup: