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Industrial Alliance
   
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Mode: Sprint
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466.771 KB
31 May, 2014 @ 4:14am
6 Nov, 2015 @ 6:24pm
7 Change Notes ( view )

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Industrial Alliance

Description
The theme is Industry.
Spent alot of time making sure that checkpoints where close enough to eachother
(and that there was cooling rings if they werent)

Also took my sweet time with the detailing. Expirimented allot with the frequency of the track decorations.

oh yeah! and theres an (awesome) easteregg hidden within the level!

Enjoy!
12 Comments
M1SF0RTUNE 6 Jan, 2015 @ 11:08pm 
I think I'm really starting to enjoy your maps Krispy. =P

The only real issue I have was on a detour route halfway through the track, I got blinded by the bloom and had a hard time seeing the thread-the-needle moment with the pop-up walls on that section of the track. A minor complaint though.

Otherwise, the art is good, music selection was solid for this stage, traps were well placed, I liked the multiple routes throughout the stage, and keeping the wing enabled for this stage was very much appreciated in the last half of the stage.

Keep 'em comin!
Krispy  [author] 1 Jan, 2015 @ 5:53am 
Thx for commenting :) i know this track is broke (in more than way than what you found) but its one of many levels i am currently slowly reworking
Nermanater 1 Jan, 2015 @ 12:17am 
Amazing track!
There's a minor hiccup in one of the routes that you may want to fix. There is a EmpireRoadEnd002 (the 4th from bottom in the level objects list;The one above the saws near the teleport shortcut) that doesn't align to the EmpireSplineRoadStraight it's attached to. You may want to disconnect the track manipulator node and manually move it slightly down/closer so you don't clip through the road.
otacon239 26 Dec, 2014 @ 5:48pm 
Had a great time on this track. Still working on a crash-free run. This is one of the better themed tracks I've seen. Can't wait to get good enough to create this sort of stuff myself!
UrLossMyGain 23 Aug, 2014 @ 3:51pm 
Gotcha! You're welcome :D
Krispy  [author] 23 Aug, 2014 @ 3:48pm 
Thats a general game bug :) not a map issue.

Thx! :D
UrLossMyGain 23 Aug, 2014 @ 3:47pm 
First off I want to say I love the map; sadly it seems to be the only one I've seen to cause a weird issue online. After completion of the map no one can see a score screen, even I as the host, and it prevented advancement to the next track in the rotation. Other than that, the detail you've thrown into it is simply impressive!
Krispy  [author] 22 Aug, 2014 @ 3:46pm 
What are you talking about? theres tons of blue in there!

Glad you enjoyed it :happypirate:
//[NEURAL\DELVER\M] 22 Aug, 2014 @ 2:16pm 
Fun level! The difficulty was somewhat high, which made it challenging, and even more fun! Love the color theme, but I'd add a few other shades of color to the environment. Great job!
Ra'senché 23 Jun, 2014 @ 4:54am 
Great level dude :sunracer: