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The thing we struggled with for quite some time was at the last level for the Law Part, we thought the first rule meant you cant have even-odd-odd instead of odd-even-odd. If that could be made a bit more clear it probably would be even better
Didn't try restarting the map to see if that fixes the issue, but I'll update if we do
For the last set of riddles, the skulls above the puzzles should have eyes once the puzzle is complete. Once they add the option to have sound cues this should be easier to indicate hopefully
I think these may be bugs:
- For the player with the chest of eyeballs and the slumped skeleton, we couldn't see any clues and just put random variations until we figured it out
The walkthrough says there's a lever but we couldn't find it
- For the same player, once all 4 eyeballs are placed correctly by player 2 and the wall opens, the pink eyeball stays floating mid air
Suggestion:
For the last set of riddles, there is no indicator that you are on the right track and without looking at the solution, we couldn't progress. Example, if you both get the first eyeball right for the first riddle, something should happen. Maybe coins on the blank wall next the wheel that will flip if you get the pair right?