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AIO Recruit anyone patch
   
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23 Nov, 2021 @ 12:07pm
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AIO Recruit anyone patch

Description
- Allows different races from several different mods to be recruitable.
- Do not need every mod for it to work.

- I did not create the mods listed as requirements all I did was plug the animation files into each others mod to make it work.
19 Comments
CarmalYoshii 30 Jan, 2023 @ 5:35pm 
hey so tried this and non of the cannibals are letting me recruit them still. is there somethin i did wrong?
Strelok 6 Oct, 2022 @ 1:10pm 
Nice mod man sadly some of the new cannibals still aren't showing the dialogue option though
Stumack 10 Jun, 2022 @ 10:38am 
I tryed again with the patch and sadly the western praetorians still dont have a talk to option.
But it might be due to me having the genesis mod instead of the singular mods that are mentioned to be required for this one.
Septimless Miscreant  [author] 8 Jun, 2022 @ 7:35pm 
It should be covered I believe I was though in patching it, but if it is not let me know and I'll patch it. :beeped:
Stumack 8 Jun, 2022 @ 7:03pm 
Does it make the western hive praetorians recruitable?
The southern hive ones work with unpatched recruit anyone, but the western ones dont have a speech option and Im searching for a mod that makes em recruitable.
NinjaBeest 17 Jan, 2022 @ 6:17am 
Thanks :)
Septimless Miscreant  [author] 16 Jan, 2022 @ 9:36pm 
sure, I'll take a look into it when I get a chance :beeped:
NinjaBeest 16 Jan, 2022 @ 3:52pm 
Can you make the "Robotics Limb Base Skeletons" part of a different "Recruit ANYONE" patch?
It doesn't really go with the "Expanded" mods and the dependency problem is crashing my game because I'm not subscribed to "Robotics Limb Base Skeletons."
Septimless Miscreant  [author] 7 Jan, 2022 @ 3:06pm 
np
NinjaBeest 7 Jan, 2022 @ 5:56am 
Okay thanks