Warhammer: Vermintide 2

Warhammer: Vermintide 2

27 ratings
Deus Map Selection
   
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27 Nov, 2021 @ 12:05pm
15 Dec, 2021 @ 3:21am
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Deus Map Selection

Description
A simple mod I made to significantly improve the process of glitch hunting in the Chaos Wastes.

This mod is used entirely through the deus_start command, which takes any valid combination of the 12 chaos wastes maps (excluding arenas) and their 5 paths and cursed/uncursed scenic variations. To use this mod WITHOUT CRASHING, you need to load into and be in a level during a normal expedition before using the deus_start command. Failure to do this WILL result in a softlock or a hard crash. While in a level, you can change the map as many times as you want to explore different variants, different maps, or different setpieces for each curse. This mod does not interact with the deus run controller, so enemy composition/modifiers, boons, and active curses will remain unchanged when you change the map; however, the game difficulty will default to recruit for any map loaded through this command (this does not change your expedition's difficulty).

Command Syntax: /deus_start [level] [path/variation] (god)
You are required to enter a specific level and path number from below. You can omit the third parameter for an uncursed map provided you are not trying to load the citadel

Chaos Wastes Map Key:
bay -> Slaughter Bay
mines -> Bel'sha'ziir's Mine
trail -> Forbidden Trail
mountain -> Pinnacle of Nightmares
tower -> Holseher's Tower
stronghold -> Grimblood's Stronghold
gorge -> The Foetid Gorge
pit -> Pit of Reflections
city -> Lost City of Marakza
fortress -> Count Mordrek's Fortress
cinder -> Cinder Peak
citadel -> Citadel of Eternity


Paths (Map Variants): 1, 2, 3, 4, 5, random
Gods: khorne, nurgle, slaanesh, tzeentch, random, [nothing]

You don't have to type the full name of a god, you can simply use the first letter instead.

CAVEATS:
- Causes a crash or softlock if used outside of an expedition level
- Doesn't interact with deus run controller (uses parameters from the expedition level you started from)
- Loaded levels default to recruit (this does not change your expeditions difficulty)
- The mod does not provide the option to select arenas (yet?)
5 Comments
Janfon1 23 Jun, 2022 @ 3:08pm 
Would love to see the mod updated to include the Be'lakor levels
Catpuccino 15 Dec, 2021 @ 8:27pm 
what's map key for the Arenas?
Emilia Tempest 15 Dec, 2021 @ 4:25am 
Thanks for the clarification! and thank you for fixing it so quick.
Novality  [author] 15 Dec, 2021 @ 3:09am 
Sorry for lack of clarification, I meant "none" as in no characters, or empty space. something like:
/deus_start pit 5

Khorne maps not being launchable was an error on my end. It's been fixed as of the latest version.
Emilia Tempest 13 Dec, 2021 @ 7:07am 
Since the mod checks only for the first character, the "none" option cannot be used at all because of "nurgle". It always defaults to "nurgle".
And it appears that "the Forbidden Trial" has no khorn variation, even if I type the command it wont let me enter the level and will just throw an error into the chat.