Serious Sam 4

Serious Sam 4

107 ratings
Blackwater City
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275.506 MB
28 Nov, 2021 @ 12:16pm
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Blackwater City

Description
A custom campaign for Serious Sam 4 inspired by Ratchet & Clank!

Story:

In Solana Galaxy, Planet Rilgar has come under attack from Mental's forces. Captain Sam Stone receives a distress call and moves in to investigate. It seems the system's own defense forces are too busy at the moment, or so a certain Captain Qwark says...and it's meatloaf day! Blackwater City is the most major population center, and to restore its defenses, Sam needs to make his way to the shield generator and put it back online. This was back in the day when Mental's invasion had not yet arrived at Earth and Sam was still a spacefaring captain.

Features:

- Unique sci-fi locations, with heavy use of custom assets
- Breakable crates, collectable bolts; ammo crates; Nanotech crates!
- Currently 1 map of gameplay, approx. 30 mins long, depending on exploration.
- Custom voiced dialogue and sounds
- Open exploration to find hidden goodies

Playable in SP or Co-op. If playing in Co-op, I would recommend adding extra enemy multipliers or more enemy HP however.

I have some ideas for additional maps and improvements, so the campaign may be updated in the future with more content.

Credits:
Mapping and design by Finzy.
Voice clips and sound effects from the Ratchet & Clank 3 / Deadlocked games, found from Youtube clips.
Various item, vendor and spaceship models originally from Ratchet & Clank 1.
Various free-to-use 3D models used as a base from Free3D
Music from Ratchet & Clank 2, 3 and Deadlocked OSTs (Youtube source). Copyright to respective owners.

Known issues so far:

- This is a legacy project originally ported from Serious Sam Fusion and SSHD, so there are some file references to those games in the gro (for models/textures), if you're wondering. I may sometime go through all the files and resave them to SS4, but I tried to pack the .gro as cleanly as possible otherwise.

- You need dynamic lighting enabled to see the terrain at the moment. There is no prebaked global GI, but I will try to fix this for a future release.
23 Comments
S.E.T.H 9 Jun @ 2:08pm 
Чет душный уровень
T-TaaN 28 Dec, 2024 @ 1:01pm 
Not bad, but near the end, if you go from the left (by going around building), the enemies spawns before you take lazer weapon
Skorly 25 Jan, 2023 @ 9:28am 
I really love Ratchet 2, so this map is right up my alley!
Finzy  [author] 7 Sep, 2022 @ 9:42am 
Glad you liked it despite the shortness!
pablo 5 Sep, 2022 @ 1:21pm 
great and beautiful

but short :(
Harry 2K5G 4 Feb, 2022 @ 5:14am 
If it ain't Funky, it ain't Finzy.
Looking forward to Exception 4.
Finzy  [author] 25 Jan, 2022 @ 10:06am 
Thank yous!
tcassat 24 Jan, 2022 @ 7:35pm 
Very nice!
-ßЯҢ- J_Reaux 24 Jan, 2022 @ 2:51pm 
This mod kicked my a$$ and I loved every second of it. Those jumping green triangles helped me more than I would like to admit so I could keep away from those hordes of enemies. (or at least find out which direction they were coming from) I've only just started playing SS4 mods but this was the best one yet! Great job! :TheSeriousBomb::TheSeriousBomb::TheSeriousBomb::TheSeriousBomb::TheSeriousBomb:
Powerous Poul 12 Jan, 2022 @ 9:45am 
ENG\AMER I went through the map without any mods, only your map turned on and that’s it - it didn’t crash and even turned on autosave and no problems, here lies in which or a couple of mods conflict with your map, being a mappack and that’s the way it is. It’s a pity Croteam didn’t do it, as in Left 4 Dead 2 in the development of Sam 4, to make sure which mods conflict with others and those. I talked about the map, it's cool, but when it crashed because of a couple of mods, it didn't arouse interest, even after passin'