Wildermyth

Wildermyth

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KKs_StuntingRapiers
   
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35.937 KB
2 Dec, 2021 @ 7:07am
15 Jun, 2022 @ 12:40pm
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KKs_StuntingRapiers

In 1 collection by KlutzKoady
KKs Wildermyth Balance Mods
6 items
Description
A mod in a set aimed at making melee weapon choices more appealing and interesting. Weapons split up into different mods for convenience.

Stats should look like what you see below, but changing it involved going through each file individually so it's likely I made a few mistakes. I'd appreciate any one letting me know about any inconsistencies they notice. Also, I'm touching up the relic weapons as I go so they should still be appropriately stronger than normal weapons.

1 Handed Rapiers
5 damage +1 per tier (5/6/7)
1.6 range
10 stunt chance +5 per tier (10/15/20)
2 Comments
KlutzKoady  [author] 13 Jun, 2022 @ 10:36am 
Know it's super late, but I just fixed it
Thickums 3 Feb, 2022 @ 6:02pm 
For some reason this mod makes the tier 1 rapier deal 1 damage, which goes without saying is abysmal