Cities: Skylines

Cities: Skylines

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Tram Dundee - E1,E2,Z3 Class Trams
   
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Assets: Vehicle
File Size
Posted
Updated
24.528 MB
12 Dec, 2021 @ 11:56pm
18 Dec, 2021 @ 1:02pm
3 Change Notes ( view )

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Tram Dundee - E1,E2,Z3 Class Trams

In 1 collection by Blue Thunder
City of Dundee Transport
28 items
Description


The E1 Class, E2 Class and Z3 Class Trams are originally created by Zekiarsu



These Trams are fitted in a custom livery for Two Dollars Twenty's Oceania series

The design of this livery was created by "HFurKerman" on the Two Dollars Twenty Discord Channel [discord.com] as a part of the Dundee Tram Competition. This design came won the competition and was created into the official Dundee Trams livery as a part of the competition prizes.

HFurKerman can be found on Twitter

The Vehicles are called
Tram Dundee - E1 Class
Tram Dundee - E2 Class
Tram Dundee - Z3 Class

The Props can be found At this Link

These assets share textures between the Vehicles and their Props, (E1 Vehicle + Props, E2 Vehicle + Props. Z3 Vehicle + Props). Using Loading Screen Mod will reduce the amount of space these will take up


Use Improved Public Transport 2 or Transport Lines Manager to assign these vehicles to your transport lines

E1 Class Specifications

In-game stats:
Acceleration/deceleration: 0.3
Maximum speed: 80 km/h
Capacity: 210
Line colour: No

Technical details:
Tris: 2919 (motor) / 7050 (trailer)
LOD Tris: 377 / 332
Textures: 2048 x 1024 (shared)
LOD Textures: 256 x 128

E2 Class Specifications

In-game stats:
Acceleration/deceleration: 0.3
Maximum speed: 80 km/h
Capacity: 210
Line colour: No

Technical details:
Tris: 3010(motor) / 7042 (trailer)
LOD Tris: 435 / 332
Textures: 2048 x 1024 (shared)
LOD Textures: 256 x 128

Z3 Class Specifications

In-game stats:
Acceleration/deceleration: 0.3
Maximum speed: 80 km/h
Capacity: 112
Line colour: No

Technical details:
Tris: 9611
LOD Tris: 630
Textures: 2048 x 1024
LOD Textures: 256 x 128

Recommended mods:

This asset makes usage of extra features implemented by the original asset, as such there are additional requirements you may need to get the best experience with this asset

Loading Screen Mod to enable texture sharing and reduce RAM usage. All cars and associated submeshes share textures.

Additive Shader for the front/rear lights, destination boards and warning display to appear. Alternatively, use the new Prop Anarchy mod for better performance (read its workshop page carefully before subscribing).

Vehicle Effects and Extra Vehicle Effects for in-game E-class sound effects.


[discord.gg]
4 Comments
ShoonJohN 5 Apr, 2022 @ 1:53am 
I downloaded these, but they are not working. I still have the vanilla trams. Yes, this is acitvatet in settings. What can I do?
ButtcheekBoys 5 Feb, 2022 @ 8:47pm 
I sure do use it! That is probably what CC was warning me about having duplicates of...

Much love and appreciation for the insight and all of your workshop contributions!
Blue Thunder  [author] 5 Feb, 2022 @ 2:49pm 
Prop Anarchy now includes a beta version of Additive Shader but as far as i understand its still a bit buggy. However if you dont use Prop Anarchy then the older one is more than usable, although there is a beta version of that around too that has better performance
ButtcheekBoys 5 Feb, 2022 @ 2:42pm 
@Blue Thunder

First-off, I love your workshop assets! Amazing work.

Secondly, I had a question about the requirement for Additive Shader mod... Mod Compatibility Checker suggests unsubbing (forget reason, I thought it might be along the lines of not needing it anymore after a certain update?).

If I could get your take on it I would appreciate it.

Keep up the sweet as work, brother!