Terraria

Terraria

276 ratings
Death SFX: You are Dead + Laugh
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Resource Packs: Popular Culture, Fun/Silly
File Size
Posted
Updated
1.106 MB
14 Dec, 2021 @ 4:57am
11 Oct, 2022 @ 7:00am
3 Change Notes ( view )

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Death SFX: You are Dead + Laugh

In 3 collections by Rolf
Rolf's Workshop for Terraria
80 items
Team Fortress 2 Collection for Terraria
45 items
DSE Collection for Terraria
135 items
Description
A Classic + Laugh

Replaces the death sound effect with Heavy from TF2 (Team Fortress 2) mocking and laughing at your failure.

Note:
>This Mod doesn't change Dont Starve's damage sounds.

Same but without the laugh:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682197765

Just DED:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2691106868

Here's my Workshop for Terraria if you want to take a look:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2606180493
28 Comments
Biggerink 13 May, 2024 @ 6:45pm 
same
kaboombit25 30 Jan, 2024 @ 11:54am 
the 3rd video got me laughing :steamhappy:
Rolf  [author] 12 Jul, 2023 @ 10:47pm 
@Sirpikmin9000 is from calamity mod
Sirpikmin9000 12 Jul, 2023 @ 7:20pm 
what minigun is the heavy using in the thumbnail?
Rolf  [author] 19 Oct, 2022 @ 11:31am 
Shame on you Terraria
Victor 19 Oct, 2022 @ 8:50am 
Apparently the celebration seed was intended to use the Constant Death Sound, and they fixed it. Are you sure you can't replace it through your mod? Such a shame :kag_frown:
Victor 11 Oct, 2022 @ 7:03am 
Weird, I'm in the Celebration seed, maybe it's a bug from the game? I haven't tested it yet
Rolf  [author] 11 Oct, 2022 @ 3:57am 
@Victor check the desc
Rolf  [author] 10 Oct, 2022 @ 7:25am 
@Victor It works fine for me. I think if you have many resourcepacks that changes the same file (In this case the death SFX) it will cause problems.
Victor 10 Oct, 2022 @ 6:45am 
I tried putting it at the top and at the bottom of the loaded packs, but I only hear a Don't Starve noise after death, for some reason.
I assumed it was because of the update as there's no reason for a resource pack to be incompatible with another, right?