Total War: WARHAMMER II

Total War: WARHAMMER II

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undead legion v2
   
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Tags: mod, Units
File Size
Posted
Updated
32.682 MB
16 Dec, 2021 @ 9:18am
17 Dec, 2021 @ 5:19am
4 Change Notes ( view )

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undead legion v2

Description
Updated version of my previous bare bones work : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2678614090
Cant be used with undead legion (my first one it will crash on start up)

Ai should recruit units now.
The units are also in raise dead function. (famous battle only)

New Building at Castle Drakenhof and Castle Drancenfel. (Manfred start and Kemmler start)
the 3 skelly units will be recruited from new building. (so Vlad kick Manfred's butt to get the units)

4 units 2 Ethereal & 2 Grave guardish, 1 range and 1 melee for both.

3 more units: Wolves
Skelly bois with Greatswords
Tree spirit (will remove if enough people don't like them)


Custom animation is still pending. (for bow unit mostly)
Custom models may be in works I'm not good at it so its a maybe.

This is separate because I didn't want to break anyone's save.

Units will be balanced based on feedback they are suppose to be strong but some might think they are to much.


And big TY to Da Modding Den for the help.
9 Comments
Warrior 26 Jun, 2022 @ 3:27am 
oki, thx anyway!
Matenkai  [author] 25 Jun, 2022 @ 4:01pm 
sorry dont have the tools installed atm and forget the names
Warrior 25 Jun, 2022 @ 3:48pm 
Hi,
thanks for the mod! I have a request: Could you point me to the relevant tables that add units to the raise dead pool? I seem to be unable to fix this for my custom unit...
Thank you in advance!
Anax 1 Feb, 2022 @ 10:35pm 
and the tree spirits are very op too
Anax 1 Feb, 2022 @ 10:34pm 
can you blanace the revegous wolves stats a bit as they look very op?
1geminiborn 4 Jan, 2022 @ 8:35pm 
I love the units, I was glad to see an updated version! Any chance you could create an SFO submod?
레피드 17 Dec, 2021 @ 8:37pm 
Thanks for making a cool mod
Matenkai  [author] 17 Dec, 2021 @ 3:34am 
making an update so ranged units will benefit from range skill up from the mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2091458141&searchtext=undead+ranged which i recommened using even if your just using for the range unit buffs
Matenkai  [author] 16 Dec, 2021 @ 3:46pm 
Update: seems i placed the wolves and tree spirit in wrong building (non-existent). should be good now