Conquest of Elysium 5

Conquest of Elysium 5

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Support Units
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19 Dec, 2021 @ 12:22pm
22 May @ 1:27pm
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Support Units

Description
Hello everyone and welcome to the Conquest of Elysium 5 'Support Units' mod!

Summary:
This mod provides three new units to support the development of your empire in Conquest of Elysium 5.
All units have been balanced for the base game and will continue to be balanced when needed.

These units are:
- A Ranger unit to handle terrain with numberous possibilities.
- A Builder unit to construct housings, bridges, temples and more.
- A Miner unit to build different types of mines and digging into the underground.

All units have a total of three levels which will come over time.
They are vunerable and expansive, so it is wise to send some troops with them as a guard.
None of them are start units. They can be recruited by time.


Details:
All level 1 units are offered by time and cost around 100 gold. They can lead troops for their protection. Their experience grow over time and by reaching the next level, their capabilities and properties expanding.

Here comes the complete list of rituals, that can be performed:

RANGER:
Level 1: Plant Forest, Plant Jungle, Remove Forest, Remove Jungle, Remove Dead Forest, Remove Destroyed Jungle, Burn Forest, Destroy Jungle, Revive Dead Forest, Revive Destroyed Jungle.
Level 2: Remove Hills, Build Iron Bog, Create Swamp, Dry out Swamp.
Level 3: Build Ship, Level Mountain, Remove Desert, Revive Ancient Forest, Build Oasis.

BUILDER:
Level 1: Build Farm, Build Hamlet, Build Watch Tower, Build North-South Bridge, Build West-East Bridge, Upgrade Farm to Hamlet, Remove House Ruin, Remove City Ruin.
Level 2: Build Village, Build Town, Build Magic Library, Build North-South Tower Bridge, Upgrade Hamlet to Village, Upgrade Village to Town, Upgrade Watch Tower to Guard Tower, Upgrade Bridge to North-South Tower Bridge, Upgrade Bridge to West-East Tower Bridge.
Level 3: Build Ship, Build City, Build Port, Build Castle, Build Temple, Build Academy of Higher Magic, Repair Old Castle Ruin, Rebuild Ruined Port, Repopulate Deserted Port, Upgrade Town to City, Upgrade Magic Library to Academy of Higher Magic.

MINER:
Level 1: Build Coal Mine, Build Iron Bog.
Level 2; Build Iron Mine, Build Silver Mine.
Level 3: Build Gold Mine.
60 Comments
Hellfire  [author] 25 Jun @ 6:47am 
You have to stay away at least 1 square from another coal mine.
Loverboy821 24 Jun @ 11:52pm 
hey when i tried to use the miner to make a coal mine on some hills it was saying I could do it but when I clicked the button it didn't work. Are there other requirements to building a coal mine other than being in the hills and having the resources to build it such as not being to close to certain sorts of structures?
Hellfire  [author] 22 May @ 1:28pm 
Here it is, v1.27 is now supporting the Guildmaster class. Have fun!
Phenian 21 May @ 11:44pm 
Hey, I still think this is a great mod. Please update for the new class in vanilla
Kemian 10 Jan @ 3:18am 
I think it's a great mod just one thing, I was wondering if you could make the units unable to have an army, as i feel like an unintended consequence with this mod is how many tiny armies the AI suddenly have.

Mostly a suggestion I think you do great work and the mod is an excellent idea
Commander Tahren 28 Nov, 2024 @ 11:04am 
I used the miner and builder and none of the rituals worked. If it worked for you must be a mod conflict then ty.
Hellfire  [author] 18 Nov, 2024 @ 4:32pm 
Can you be more specific?
Which unit and ritual?
Have played a short test game with a ranger and all is working here.
Commander Tahren 18 Nov, 2024 @ 12:51pm 
Not sure why but none of the rituals work anymore. They appear but nothing happens when you click them.
Hellfire  [author] 30 Oct, 2024 @ 3:54am 
@BadCub
Thanks for your report.
A new update has been released to fix the problem!
BadCub 29 Oct, 2024 @ 7:43pm 
Hello! The ranger's 'Revive Destroyed Jungle' spawns a forest instead of a jungle. Thanks, and cool mod!