RimWorld

RimWorld

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Tint Apparel
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
446.611 KB
19 Dec, 2021 @ 4:04pm
1 Nov, 2022 @ 10:49am
4 Change Notes ( view )

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Tint Apparel

Description
Allows specifying equipment tinting per-pawn.

Makes use of the colour picker found here, modified to remove picking alpha:
https://github.com/fluffy-mods/ColourPicker

Utility items (shield belt, tornado generator, etc.) are not tinted.

GitHub: https://github.com/Hexicube/RimWorld-Mods
11 Comments
Hex  [author] 1 Nov, 2022 @ 10:49am 
Should work on 1.4 now.
Masked Monster 31 Oct, 2022 @ 4:20pm 
I miss you Tint Apparel, come to 1.4 :(
The Dutchman 14 Jun, 2022 @ 2:06pm 
"I just want my doctors to have red helmets.." Then just color the helmets red...?
Drakuba 14 Jun, 2022 @ 11:35am 
fine by me, thanks
Hex  [author] 14 Jun, 2022 @ 8:47am 
I've not checked save compatibility, it does save preferred tint onto pawns but I'd expect at worst to get one-time errors when loading without the mod.
Drakuba 14 Jun, 2022 @ 6:08am 
i havent tried this one yet, but dubs version is over the top. I just want my doctors to have red helmets so i know whom to send to patch missing limbs and holes. Coloring guys with RPGs a different color from regs is just a cherry on top, i dont need nor want to make lgbt flag out of my base.

I suppose its save compatible?
far out 20 Dec, 2021 @ 6:28am 
not tryna be mean, man. But Dutchman is right. Whatever works for u tho
The Dutchman 20 Dec, 2021 @ 5:56am 
You just click the apparel button and color a pawn...how is it complicated..?
The Dutchman 20 Dec, 2021 @ 5:54am 
You're joking....
Hex  [author] 20 Dec, 2021 @ 3:35am 
Paint Shop is a lot more complicated, and it didn't seem to have a straight-forward way of doing what I wanted - colour-coded pawns.