Rusted Warfare - RTS

Rusted Warfare - RTS

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Titan Raid
   
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Units: Units
Tags: AI, Boss
File Size
Posted
Updated
1.871 MB
20 Dec, 2021 @ 9:58am
3 Aug, 2023 @ 7:17am
6 Change Notes ( view )

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Titan Raid

Description
Adds a surprise boss fight that will attack all players after enough time has passed. Each time you beat it, a stronger version will be prepared until you reach the maximum level.

Level 1 is quite weak and fairly easy to destroy, as long as deal with the support drones properly.
With each level, the firepower and durability of the boss will be increased, and it will spawn more support drones.
After a few levels you will need modded units to stand a chance of winning.
After level 6, things get unfair.
The highest level is level 10, which is not designed with any fairness or beatability in mind.

Whoever destroys the titan will get some reward credits. Be warned that these credits won't always cover the cost of the damage the Arcan titan has dealt, so try to be decisive.

If you can destroy the level 10 titan, there's an evil little surprise waiting.


Abreviated changelogs:
Buffs to titan movement speed (don't worry it's still quite slow)
Added reward money
added evil post-Lvl10 surprise
11 Comments
SneakyFlamingo 1 Jul, 2023 @ 2:04am 
could you add a building that summons the titan? waiting is annoying
superrfw  [author] 23 Feb, 2023 @ 5:30pm 
500 seconds for most levels. 600 seconds before level 1 spawns, and the later levels have more time added up to 1000 seconds before level 10 spawns.
klngfelipe 23 Feb, 2023 @ 4:49pm 
Whats the exact time frame between respawns when its killed?
VolcanicStance 9 Apr, 2022 @ 10:09am 
Hahaha I defeated it with the mod Major Experimental but it took me the LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONGEST preparation i done ever and also like idk more than 1,000,000,000,000 credits were used and also dont you DARE make it even more powerful
VolcanicStance 8 Apr, 2022 @ 10:33am 
bro atleast make the level 10 armor like 250 or 500
Plant destroyer 14 Mar, 2022 @ 12:48pm 
hehehe i know a way to beat it on level 10 without modded stuff it quite easy go to sanbox and use kill unit
Arkyon 5 Jan, 2022 @ 2:03pm 
Edit: oh you also did that "nightmare" wandering boss thing.

Great improvement, I actually get to mess around with the idea this time around.
Arkyon 5 Jan, 2022 @ 2:01pm 
Really liked this spin on the whole 'RTS Boss' thing. Very much throws wrenches in the middle of matches whenever it rears its head, and the fact that it moves randomly means that its difficult to predict and thus manipulate. Also enjoy the fact that it's abilities scale with its level meaning that its far more of a progressive challenge. Keeping it relevant from the beginning all the way to the end.

It does have its share of bugs of course, but it is a pretty cool idea and I find myself having difficulty turning it off because the well balanced chaos it brings is just so much fun. ;D
superrfw  [author] 21 Dec, 2021 @ 3:17pm 
I designed the titan with compatibility with the Harkius War mod so the AI nukes will target it, and the titan can fight back against orbital and stealth units.
The titan was also made by a faction I once considered putting in the mod.
Mini 21 Dec, 2021 @ 1:57pm 
its made by the same dev,possibly.