Crusader Kings III

Crusader Kings III

800 ratings
Auto promote culture
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File Size
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693.095 KB
21 Dec, 2021 @ 2:07pm
2 May @ 3:07am
39 Change Notes ( view )

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Auto promote culture

In 1 collection by slaneche
Mod Slaneche
8 items
Description
Auto promote culture
Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la culture.
As part of the fight against madness, a mod to automatically promote culture.

Permettez à votre intendant de promouvoir automatiquement la culture dans tout votre royaume!
Allow your steward to automatically promote culture throughout your kingdom!

Feature
Your auto steward will process in that order :
  1. Your capital
  2. Your provinces
  3. Capital of kings vassal
  4. Capital of dukes vassal
  5. Capital of counts vassal
  6. Capital of barons vassal
  7. Provinces of other vassals
Votre auto-intendant convertira dans cette ordre :
  1. Votre capitale
  2. Vos provinces
  3. Capitales des rois vassaux
  4. Capitales des ducs vassaux
  5. Capitales des comtes vassaux
  6. Capitales des barons vassaux
  7. Provinces d'autres vassaux

Other mods
Mind keepers :
Auto accept indulgences
Auto promote religion
Auto increase control
Force in acclaimed knight

Gameplay :
Councillor's experience trait
Monthly prestige gain for vassals of same dynasty
Culture conversion

Compatibility mods
Auto Promote Culture Compatch + MGR


Release note
1.1.0
  • Prioritizes direct vassal against sub vassal
1.2.0
  • Add random between same rank actions
  • Prioritizes easy convert county
1.3.0
1.4.0
  • Make steward restart on task cancel
1.5.0
  • Make it compatible with fleur-de-lis update
1.5.1
  • Fix a bug preventing the conversion from stopping under certain conditions
1.6.0
  • Make it compatible with Castle update
1.6.1
  • Make it compatible with v1.7.2.0
1.6.2
  • Make it compatible with Robe
1.6.3
  • Make it compatible with Lance
1.6.4
  • Make it compatible with v1.9.1
1.6.5
  • Make it compatible with Quill
1.6.6
  • Make it compatible with Peacock
1.6.7
  • Make it compatible with Basileus
1.6.8
  • Make it compatible with Chamfron
275 Comments
Sola Fide 27 Jun @ 12:14pm 
Doesn't work at all :(
Dr Syck 27 Jun @ 11:36am 
Update, it's no longer working
Hallowedsoul08 1 Jun @ 4:57am 
no longer working, as i noticed that i've converted something and it absolutely refuses to change to another county.
Nick Salles 13 May @ 4:11pm 
update it pls
Ballester- 10 May @ 7:57pm 
Not working for me =/
Gregggy 9 May @ 2:54am 
Are we supposed to see a new icon in steward's court interface? I don't see indicating the auto culture conversion.

Also i loaded an existing save and most of my realm's cultured changed, even my realm capital changed to something different from the realm owner's culture
murdockwan 2 May @ 1:57pm 
Issue is fixed - thank you @slaneche
slaneche  [author] 2 May @ 9:02am 
i have update the mod again. can you check ?
murdockwan 2 May @ 7:48am 
@slaneche
Thanks for the update!
Is the descriptor file line 'supported_version="1.15.*"' line, still pointing at the wrong version?
murdockwan 1 May @ 5:19pm 
ISSUE
The issue for me was "Purple square icons were displayed on some councilor task buttons".

FIX SUMMARY
After several hours of testing, I finally got to the bottom of this issue, at least for my mod list/playset.

WHAT DID NOT WORK
1) Against the original suspicion, it actually has nothing to do with the excellent mod 'Better UI Scaling'; obviously, unsubscribing/resubscribing to it does not fix the purple icons.
2) Verifying game files did not fix anything for me either.

WHAT DID WORK
1) Disabling the mods listed below make the purple boxes go away for me.
Auto promote culture
Auto conversion
Auto increase control
[1.15] Auto-Pause (updated)

Note: I am posting this message to the Workshop Discussions section of each mod to inform others, hope it helps you get rid of the annoying purple boxes.