Space Engineers

Space Engineers

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Multipurpose modular small ship "Tacker"[VERY OLD]
   
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Type: World
File Size
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1.144 MB
9 Jun, 2014 @ 2:03am
9 Jun, 2014 @ 2:30am
3 Change Notes ( view )

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Multipurpose modular small ship "Tacker"[VERY OLD]

Description
This ship-product of fantasy that unfolded after the recent 'modular' update.
Not belong to any of the universe, conceived and made by me completely. The concept was invented in his creativity, and brought to mind in survival. Emphasis was placed on modularity and versatility of construction. After many rounds playing RP of BSG universe, I with English-speaking partners, decided that would be nice to spend a round of fighting without our usual Vipers, shuttles, patrolstars, etc., and come up and make our own ships, and try them in battle. Played scenario "two platforms", survival, x3. All time pre-combat preparations, Hooker showed themselves with a very good side. Their modularity allowed my team to easily deal with different tasks at one and the same ship simply by changing modules. As a result, our opponents, who had specialized ships, lost the battle.
In total during the game (2:00) we have built 10 Hooker and twice more modules to them.
The concept of placing modules is not new- underwing pylons, one on each wing. There is the possibility of modifying, adding adding another pylon on a top of the wing, then be able to carry 4 modules. For ease disposal and landing, Hooker has artifical mass blocks.
In my opinion, turned rustic, versatile ship, with excellent strafing, which still bears the mark BSG style)
As always, on board we have working conveyor system.
So characteristics (without modules):
Length: 12 m
Width: 10m.
Height: 5m.
Total power reactors: 1.20 MB
Gyroscopes: 6
Energy consumption of the maneuvers: 90%
Weight: 36,041 lbs.
Armament: two coursework Gatling gun
So, those modules that we had to come up and test:
1) Module average firepower. Adds four pistols and two machine guns attached to a conveyor system. It also adds two reactors (capacity increases to 1.40MV), weight increased to 46.025 kg.
2) Module overspeed. Adds two reverse course and motor reactors and gyroscopes. Weight increased to 50.000kg, power reactors to 2.80MV also adds two gyro. Very cool combined with four pylons module average firepower.
3) Module barrage of machine-gun fire. Adds 10 coursework Gatling guns, reactors. Guns conveyer connected to the network. Weight increases to 41,401 lbs. Firepower against small ships 10 times.
4) Module barrage of rocket fire. Adds 10 pistols, two machine guns and reactors. Weight increased to 42.000kg firepower against enemy fortifications and frigates, increases 10 times.
5) Welding unit. Adds a welding machine connected to the middle container and the reactor. Weight increased to 41.000kg.
6) Saw module. Adds grinders connected to srednmu container and the reactor. Weight increased to 41.000kg.
7) drilling module. Adds a drill attached to the middle container reactor spotlights. Weight increased to 43.000kg.
8) Module for the transport of containers. Adds two middle-size containers connected to pipelines, extractor, separators, and reactors. Weight increases to 43.000kg. For rapid delivery module can be combined with increased velocity.
9) Module autonomy. Adds solar panels that will provide energy to the basic system of the ship, while the backup job reactors provide accelerators.
10) Module increased protection. Adds a shield that protects the ship from missile and other hits, adds four pistols, two gyroscopes and add. boosters. Weight increased to 55.000kg. Unfortunately, Hooker with this module, was destroyed by intense shelling in the first wave of attacks on the enemy base, so it is not on screen. Try to recover soon.
Enjoy)
13 Comments
OP Jason 19 Jul, 2014 @ 10:13am 
This may be a good looking ship but please to make it out to be anything more than that. From what I can see a lot of the ship is not actually needed and is only there for looks which is just making is perform worse.
Deluks 22 Jun, 2014 @ 10:51am 
We have featured your ship in the third episode of "The Roid Rangers" found here:

Episode 1: https://www.youtube.com/watch?v=E0tZ5xUqBN8
Episode 2: https://www.youtube.com/watch?v=1NcHjPu8m0w
**Episode 3:https://www.youtube.com/watch?v=PGIk61FffM0

Credit for your creation has been given to you on the Youtube description.
Great work on the ship and thank you!
Providence315 17 Jun, 2014 @ 10:27pm 
I loved the ship but had a few problems with the mounts so I made a few modifications. Message me back if you manna see.
Koroks 15 Jun, 2014 @ 10:19am 
I like this design. Can be used for averything... :D
Just like it. :D
EvanBaxter  [author] 14 Jun, 2014 @ 1:08am 
I know, name of ship it's LOL, but the enemy team call him hooker for his modularity)) After this, we start call him hooker too))
VEDRO_235 13 Jun, 2014 @ 11:25pm 
Владимир, вот вы где!
Amberlight 13 Jun, 2014 @ 11:04pm 
Nice idea. I need to remember this pilons design.
High Ground 13 Jun, 2014 @ 9:56pm 
Intresting Design
EvanBaxter  [author] 13 Jun, 2014 @ 11:41am 
Thanks)
liljoe7700 13 Jun, 2014 @ 5:27am 
cool ship