Cortex Command

Cortex Command

249 ratings
Biohazard
   
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9 Jun, 2014 @ 6:59am
26 Jun, 2019 @ 7:06pm
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Biohazard

In 1 collection by Tatu
Hunters/Biohazard
2 items
Description
Biohazard!
I would like to thank all the people who made tutorials for CC.

Links for the tutorials and information I used to make this mods:
http://forums.datarealms.com/viewtopic.php?f=8&t=5882
http://forums.datarealms.com/viewtopic.php?f=73&t=17955
http://wiki.datarealms.com/Lua_Syntax
http://www.moddb.com/mods/the-crowguard/tutorials/creating-your-first-cc-modification
http://forums.datarealms.com/viewtopic.php?f=1&t=18296
http://forums.datarealms.com/viewtopic.php?f=1&t=10247&hilit=Template

Biohazard: An influential research group dedicated to the development of biochemical technology. Their acid-based arsenal was especially projected to bring an extremely painful death to their enemies.

Suport for unmapped lands2 and void wanderers!
To enable this tech on unmapped lands2 or void wanderers go to your cortex command folder, open unmappedlands2 / voidwanderers.rte, open the factions folder, then open Factions.cfg file with notepad and add the line: Biohazard.rte
Done, that should work.

Stuff List:

Actors:
Biotroop: An artificial life form developed exclusively for war. Is tough in battle and self-regenerates over time while still wears its armor.
Infector: A virulent unit created to cause chaos by blowing clouds of corrosive gas. Its huge gas stock allows it to fire for very long time.
Acid Trap: Put it inside your bunker. Make sure to put it anywhere above, to make it rain acid on top of intruders. Properly placeable only during bunker editor.
Mastermind: The cloned mind of one of Biohazard leaders. Controls all your stuff, so keep it safe!

Weapons:
Ac01 Sprayer: A one-hand acid sprayer. Good at close combats.
Cp01 Machinegun: A machine gun that shoots acid capsules. When the capsule breaks it releases the acid confined within.
Cp02 Launcher: The Cp02 Launcher is a light explosive weapon that throws explosive acid capsules.
Gs01 Blower: This cruel weapon throws blows of a corrosive gas. The gas remains active for some time, melting every thing that cross it's path.
Ac02 Burst: The bigger version of the acid sprayer. Can launch large amounts of acid at pretty impressive distances.
Gs02 Sniper: A sniper rifle that shoots capsules full of a corrosive gas. When the capsule breaks it releases the gas.
Cp03 Autocannon: An automatic cannon that shoots big acid capsules. Melt your enemies down in very little time!
Ms01 Rainfall: The Ms01 Rainfall gives a whole new meaning to the "acid rain" concept. Its rocket releases a cloud of gas that precipitates into an acid storm! This rain is sure to ruin more than clothes...

Tools:
Tl01 Thruster: The Tl01 Thruster is a helping device for heavy units. Aim at some direction and fire to jump to the location.
Tl02 Digger: A digger that works on little bursts to don't overheat.

Bombs:
Ex01 Melter: A grenade that explodes on impact throwing acid all over the place.
Ex02 Toxic: A grenade that emits clouds of a corrosive gas after 4 seconds.

Crafts:
Cocoon: Biohazard's standard transport ship. Can also function as a huge acid bomb when destroyed.
54 Comments
FBI 26 Oct, 2020 @ 12:07pm 
GAS
Tatu  [author] 19 Mar, 2019 @ 9:57pm 
Thanks! Nice to know that people like it
And wow, they really look like him. Even more than the C&C renegade nod guy
Sharnelgon 18 Jan, 2019 @ 10:17am 
They remember me to Mysterio from Marvel xD.
ALE199 24 Dec, 2018 @ 7:22pm 
gota say this is one of the best mods. first time I've seen them was when I tried out the loyalist militia mod. I've never feared something more than when I was those acid spitting monsters.
Horst Homburger 15 Mar, 2017 @ 3:55pm 
Oh ok.
Tatu  [author] 15 Mar, 2017 @ 10:25am 
Humm thats weird. As far as I know it should be enabled automatically. But if it is not working I think the instructions in the description are valid for mac users too. And sorry, but zombies are not realy my thing. Besides, i'm kind of busy lately. Not much time to spend on mods these days
Mush 19 Jan, 2017 @ 10:00am 
This mod looks and is dope, but I have a mac (Dont worry, I subscribed to the mac version) so I dont know how to eneble it for V Wanderers and Unmapped lands 2.
[Arson_Carson] 4 Jul, 2016 @ 3:19pm 
I love this idea!
Horst Homburger 2 Apr, 2016 @ 2:58pm 
ok. I just wonder if you could make a zombie infection mod?
Tatu  [author] 2 Apr, 2016 @ 9:54am 
Well the zombie thing is not really the goal of this tech. More like acid and stuff
And the bomb that makes holes in bunkers is already in hunters (my other mode)