Oxygen Not Included

Oxygen Not Included

128 ratings
Block Decor Effects Behind Walls
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25 Dec, 2021 @ 9:41am
13 Sep, 2024 @ 5:49am
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Block Decor Effects Behind Walls

Description
All background buildings like pipes and wires will not affect the decor (as if they are inside a tile) when share cell with a wall (e.g., drywall and tempshift plate). This mod is designed to use with Drywall Hides Pipes by Skyrunner and Wallpapers by Cairath. Can be used separately but does not hide background buildings visually. Will work with modded walls, for example, Thermal Interface Plate.
Mod effect can be disabled for buildings that cannot be placed in tiles, such as heavy-watt wires.

GitHub: https://github.com/alena-karnauhova/ONI-Mods
42 Comments
Etrit 2 Jan @ 9:59pm 
Thanks for this mod!

I swear though, this and Drywall Hides Pipes should just be a stock game thing! It's how we hide that stuff in real life
shelena_malk  [author] 26 Sep, 2024 @ 9:45pm 
I can't test this in spacecraft because I don't have Spaced Out, but the other tests I tried don't reproduce the bug. Need more info and/or confirmation that the bug is specific to spacecrafts.
mementh 25 Sep, 2024 @ 12:29am 
seems to fix after a reload? have not been able to check other places
shelena_malk  [author] 23 Sep, 2024 @ 8:18am 
Does it happen with newly built pipes or after save reload? Does the problem exist in spacecraft only? Maybe any other details?
mementh 22 Sep, 2024 @ 10:24pm 
when i look at the decor i am seeing negative for pipes in spacecraft when covered by drywall somehow?
shelena_malk  [author] 9 Sep, 2024 @ 6:03pm 
You're welcome! Enjoy and let me know if that happens again.
Greggho 9 Sep, 2024 @ 7:35am 
much appreciated! like I said, might've been a one in a million fluke (500h, 50+ mods and only 1 CTD? this a remarkably stable game)
ran your mod for several hours in the same getup, no crash/errors, thanks a million by the way for the excellent mod
shelena_malk  [author] 8 Sep, 2024 @ 11:47pm 
Thank you for the detailed report! Unfortunately, the crash log says it was an exception in Unity's native code. I have no idea what's going on there and what circumstances could lead to this. I've seen a similar thing in other mod's crash log once, so it's definitely an error-prone part, but still don't know why.
Greggho 8 Sep, 2024 @ 11:07am 
sent details in a git issue, incl. player.log of the session that crashed and the CTD log message. Honestly think it was a one-off kind of fluke, mod was working great, I'll give it another try and keep an eye out
shelena_malk  [author] 7 Sep, 2024 @ 12:20pm 
Yes, please. And when does the crash happen? Can it be a mod conflict? Does it happen with other saves? I don't have any crashes, so any piece of info is useful.