Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Imperial Campaign Rebalance Patch (for Total Rebalance: Rome Rerostered III)
   
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Feature: Balance, Campaign, Units
File Size
Posted
328.443 KB
25 Dec, 2021 @ 1:38pm
1 Change Note ( view )

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Imperial Campaign Rebalance Patch (for Total Rebalance: Rome Rerostered III)

In 3 collections by JonkoXL
Total Rebalance: Rome Rerostered III + DLC
15 items
Campaign Map Rebalance Patches
7 items
JonkoXL's Rome Remastered Mods
34 items
Description
Rebalance Patch for Standard Imperial Campaign (for use only with Total Rebalance: Rome Rerostered III)

(click here for 'Total Rebalance: Rome Rerostered III)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2686044803

This 'Rebalance Patch' improves on four aspects of the standard Imperial Campaign map of vanilla Rome Total War.
This mod is created to make the main campaign more easy by increasing starting denarii and increased population, however it also increases difficulty and game length by making rebel cities harder to capture.

Featured changes:

- Starting population is increased so there is less focus on early game units (but not too much)
- Starting denarii has been increased with +50%

- Rebel towns and cities now have more rebel units inside them
- Rebel towns and cities now use more varied slave, mercenary units and new units from 'Total Rebalance: Rome Rerostered III' to increase unit variety, matching the culture they belong to.

This mod also requires 'Total Rebalance: Rome Rerostered III' found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2686044803

(!) Make sure to have activated the 'Total Rebalance: Rome Rerostered III' mod
(!) Make sure to not load any mods containing campaign maps, like "Mundus Magnus" or "270 BC"
(!) This is a beta version and has not been playtested yet, but starting a new campaign should work.
(!) Leave a comment if any problems occur.