Teardown

Teardown

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Hungry Slimes
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Type: Global
Category: Tool
File Size
Posted
Updated
751.149 KB
26 Dec, 2021 @ 3:34pm
17 Nov, 2024 @ 9:26am
24 Change Notes ( view )

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Hungry Slimes

In 1 collection by Geneosis
Geneosis' Creations
25 items
Description
Hungry Slimes will eat anything, until there is nothing left!

Now in v4.9.0! (see full patch notes)

Ever dreamed of leading your own army of Slimes? Wait no more, get yours today! Well, they won't really obey you anyway... But they will certainly help your clean all those pesky debris, or vehicles, or buildings, or cities...
Don't like slimy creatures? You can also think of this mod as nanobots, nanites, nanomachines or any sort of technologically advanced way of progressively destroying matter ;)

Demo video by TheAlmightyMaestro.

TOOLS
- Hungry Slimes: You can throw hungry Slimes.

KEYBOARD CONTROLS
- [LeftClick]: Throw Slimes in front of you.
- [L]: Kill half of the Slimes.
- [K]: Kill all the Slimes.
- [M]: Tap to reduce max Slimes on map.
- [M]: Hold to reset max Slimes on map.
- [O]: Open options menu.

CHARACTERISTICS
- Slimes will stick to any surface.
- Slimes will attempt to eat any destructible material near them.
- After eating enough food, a slime will duplicate itself.
- A slime that tried to eat but found no food will die.
- If the surface where a Slime is attached breaks, they will jump to the closest surface.
- The Slimes as a group can be compared to a fire burning anything or some sticky acid liquid.

KNOWN BUGS
- Slimes may fail to eat correctly when near unbreakable material (This is less noticeable when Food for Duplication is set to 1)
- Slimes will lag your game a lot if they multiply too much (see Performance tab).
- Slimes do lag a lot when eating large free-floating objects.
- I did open a discussion to request some features for the modding API that could help optimize the code of this mod a lot :)

DEV NOTES
Originally posted by About this mod:
Well, here is my first Teardowm mod :) But first things first, lets thanks Cheejins for the amazing Gas Can mod he made, and that was heavily reused in this mod!
As I was quite late to the modding party in Teardown, I had a hard time figuring out something that would be interesting to play with and not yet done by the community :p But after watching too much animes, I eventually thought about implementing some sort of spreading-eating-monstruosity in the form of little slimes.
The way I envisionned was by sticking my own "slime voxels" to existing structures dynamically at runtime... Sadly I learnt quite fast that spawning voxels was not yet possible in the modding API :/ Hopefully after browsing the workshop for potential alternative solutions, I found the Gas Can mod which was spawning "entities" into the world that are not voxels, but abstract structures with a position and a particle effect attached to them. That was it: slimes would be particles instead of voxels!
As I reused most of Cheejins' code, I cold focus more on the core feature of this mod: the slimes "eating" matter, and duplicating themselves. Eating was quite easy, but balancing the spawn rate of new slimes in a way that will not instantly burn your PC when you spawn one of them took some time XD I think I ended up with an okay set of default parameters, and left a lot of options to tweak the experience for your own needs ;)
Popular Discussions View All (1)
13
19 Apr, 2024 @ 10:54am
Found cool settings combos?
Geneosis
473 Comments
pinhead_52 17 Jun @ 5:59am 
...
A Literal Spider 15 Jun @ 6:02pm 
How to destroy CPU.
-This mod.
Geneosis  [author] 1 Jun @ 7:13am 
@Mixer Mp4: Actually there might be a way? See this page : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/2695893023 it should contain all versions of the mod with a download button for each of them, but you need to figure out which one is compatible with Teardown 1.4 though... Maybe from the release dates...
Geneosis  [author] 1 Jun @ 7:11am 
@jeff.anlash: There is one already, its the red button marked "reset mot" at the top of the options page.

@Mixer Mp4: I have no idea, but this mod is definitely designed to work with the latest version of Teardown and no other... And sadly I do not store old versions of the mod so I'm not sure if there is a way to recover them :/
Mixer Mp4 1 Jun @ 3:30am 
@Geneosis Maybe it doesn't work for me because I'm using an old version of Teardown on Steam (1.4). Can you somehow send me the old version of the mod?
jeff.anlash 1 Jun @ 3:05am 
can you add reset setting option.
Geneosis  [author] 30 May @ 1:39am 
@Mixer Mp4: It is still there, it's called "Slime max population" in the "Performance" tab :)
Mixer Mp4 29 May @ 7:55am 
I can't find how to limit the number of slimes in the game, I press the M button to reduce them, but nothing happens, I can slow down their development, but this is not really what I need. I tried to limit them by FPS in the performance tab, but this did not give a result, before there was a setting for limiting slimes in the game, now it is gone
Geneosis  [author] 24 May @ 1:20am 
@Funny Valentine: I don't think I removed any option... I may have moved them to a different page to make room though, so please make sure you check all the tabs ;)
Funny Valentine 23 May @ 2:44pm 
i think some of the options are missing since last i played this