Kenshi
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Robotic Limb Based Skeletons Unique Recruits
   
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28 Dec, 2021 @ 5:25pm
29 Dec, 2021 @ 4:38pm
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Robotic Limb Based Skeletons Unique Recruits

Description
Hello everyone! Welcome to my first mod, but hopefully a good one!

This mod includes 4 unique recruits, all robots using the fabulous Robotics Limb Base Skeletons (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1874404027) mod. They also have presets for if you have the RLBS Light Colors (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1934750916) mod installed (highly recommended, makes them look so much better). RLBS Light Colors is also required.

While the characters are specialized in terms of their skills, their skills are also pretty darn low. I did this on purpose, but if somebody wants different skills that can be changed.

They all have a pretty good amount of unique dialogue, so I would recommend recruiting all of them into one group ASAP. Their unique dialogue is repeatable, though.

The four unique recruits are as follows:

Brute: Your typical brutish tank. He's skilled with heavy and blunt weapons, and can stand his ground using martial arts too. He has a few... quirks.

Ranger: A bit of an atypical crossbow wielding fellow. He's super quick, loves to shoot his crossbow, but also doesn't mind getting his hands dirty. He also has a pretty prevalent quirk.

Flow: A bit of an interesting character, though she keeps that under wraps. She's skilled with just about any weapon, and is as rude and sarcastic as one can be.

System: Is a robot. Pretty much it. I took inspiration from characters like BT from Titanfall, the Geth from Mass Effect, etc. Still has a unique personality. Also another tank, but is an older model than Brute.

I still have plans to expand on their dialogue, such as when entering biomes, or maybe other unique scenarios, but that will probably come later.

Here's where to find them:

Brute: Squin, chilling at bar.

Ranger: Mongrel, chilling at bar!

Flow: The Hub, chilling at bar!!

System: Black Desert City, chilling at bar!!!

Have fun! If you notice any spelling errors, inconsistencies, or weird bugs with character dialogue, please let me know!
22 Comments
zayden  [author] 21 Aug, 2023 @ 8:21am 
@Loki Sorry, not working on anything with this mod anymore :,)
Loki 20 Aug, 2023 @ 2:25pm 
can you add unique recruits from others MKs?
like i would love to have a SL-M MKIII recruit based on a comedic mad scientist - like a Dr Doofenshmirtz for example
Maticrux 9 May, 2023 @ 12:27pm 
@kidslayer68 Ok, thanks!
zayden  [author] 9 May, 2023 @ 7:37am 
@Maticrux They use their own race so it would require it's own patch. I'm currently not messing with Kenshi so I won't be making it, but anyone is welcome to do it.
Maticrux 8 May, 2023 @ 7:57am 
nice mod! Im using "No armor restriction", a mod that lets skeletons from rlbs use all gear slots, and I noticed that the unique recruits arent affected by it. Is there a way to fix it or are they just different?
sel 24 Apr, 2023 @ 6:26pm 
huh, then thats some crazy coincidences.
Ill try your mod then if its not in genesis. thanks for the fast reply amigo!
zayden  [author] 24 Apr, 2023 @ 5:57pm 
@sel nah it shouldn't be. i dont quite remember, but I dont think ranger speaks in words.
sel 24 Apr, 2023 @ 5:29pm 
is this in genesis? I found a skelly named Ranger in mongrel but he is a different race from the thumbnail
cyan13 5 Feb, 2023 @ 3:05pm 
That's understandable, just wanted to report what I found.