Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, make sure only one light_env and shadow_control is on the map, delete anything else which can control sunlight and/or shadows. 😉
◆ light_env
◆ shadow_control
Set the color and the angle of the sunlight in light_env , then set the shadow color & angle in shadow_control ‒ don't forget to set the same angle in both.
This is the sky list where you can find what sky can you use and what are the best sunlight color values for them ‒ don't try to use skys from games you not own, not gonna work, of course.
I used these two things even on my first map, and the lighting worked just fine. 😉