XCOM 2
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[WOTC] Points of Interest Recycler
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31 Dec, 2021 @ 10:27pm
20 May, 2024 @ 7:33am
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[WOTC] Points of Interest Recycler

In 4 collections by FearTheBunnies
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Description
About This Mod
There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them.

This mod resets the spawn rate of fully consumed POIs so they will be shuffled back into the deck at the end of each month. Once a POI is active, it will run its course and when it would naturally expire it is then refreshed, effectively making it always available.

There is also a base-game bug where POIs can enter a zombie state. If this happens, a POI will be considered active even though it has already expired in the hologlobe. This will eat up "active" slots, keeping new POIs from spawning. This mod will clear out those zombie POIs opening the slots for new spawns like normal.

As an added bonus, since you can never run out of POIs, it will also attempt to spawn a free POI at the end of each month alongside the Supply Drop from the Resistance. If you are already at the maximum allowed POIs, it will not spawn an extra one.

F.A.Q.
  • Q: Is it safe to install mid-campaign.
  • A: 100% safe to install mid-campaign. Even 100% safe to remove mid-campaign if you must, but any POI that was refreshed while installed will have to run its natural course before it goes away again.

Suggested Mods
There are no dependencies for this guy, but here are a few suggested compatible mods.
  • Scanning Sites Plus by GrimyBunyip. This adds its own POI deck and unique POIs, so 100% compatible and not susceptible to the exhaustion issue of the base POIs.
  • Scanning Sites Plus Two by Mitzruti. This is an updated, expanded, and fixed version of Scanning Sites Plus, and would recommend using this over the original.
  • More Points of Interest WOTC by ADVENT Avenger. This increases the number of POIs spawned onto the map, so 100% compatible.
  • Random POI Scan Days [WOTC] by Alex Nares. This is a config only change to the scan times, so 100% compatible.
  • Reward Decks Refresher by -bg-. This only refreshes the Tech deck, which is independent of POIs. There is no overlap here.

Configurations
There is a single configuration option in XComRefreshPOIs.ini to exclude POIs from the refesh logic, meaning they will NEVER come back once exhausted.
  • ExcludedPOIs: Array of POI templates to exclude from the refresh logic. The only POIs excluded are unique gameplay specific POIs (such as the Lost Towers and Alien Nest DLC missions) and the Rookies POI. The reasoning for excluding the Rookies POI is that by the end of the game, that POI is usually ignored and unneeded.

Compatibility
Should be compatible with almost everything out there.

Thanks
  • A tip of the hat to RealityMachina and robojumper because the code I wrote for this I figured out how to do by looking at MOCX's EndOfMonth listener.
32 Comments
FearTheBunnies  [author] 13 Mar @ 9:28pm 
Supply drop month. As of this moment, the refresh rate is not configurable.
is there any way to change the frequency of it refreshing the POIs pool? I feel like 1 month per refresh is a bit too frequent, so i'd like to change it to something like 3-4 months

Also, regarding this month it's actual month in the game or "each supply drop as month" like for missions generation, which is 21 days?
the__mentat 1 Nov, 2024 @ 3:14pm 
@FearTheBunnies, thanks for your response. I'm a season xcom player and making my games harder and harder from one to another by using certain mods and house rules. I guess I can just ignore the extra POI which pops up, but it does annoy me and may sometimes tempt me as well (I like the fact you have to win a mission to get one of these).
FearTheBunnies  [author] 1 Nov, 2024 @ 11:40am 
No, there are currently no config options to disable the bonus POI spawn. Generally speaking, the one POI per month does not throw off overall balance.
the__mentat 1 Nov, 2024 @ 10:34am 
I tend to play with additional configured research/build time so I usually end the game after 1.5 - 2 years, at which point the only available POI is weapon merchant, so this mod seem to come in handy. However, I don't like the fact that after each supply drop, it pops up a new POI. Is there anyway to disable this behavior?
MegaDeth 16 May, 2024 @ 12:17pm 
Roze,

You can find the base list in \Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Config , in the file DefaultGameBoard.ini

Look for POI_ , for example POI_Rookies X2PointOfInterestTemplate

I use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2833889867&searchtext=poi to disable awful POI like rookies, soldier and supplies.
RozeBomb 30 Oct, 2023 @ 11:26pm 
Now if only I could find a list...
RozeBomb 30 Oct, 2023 @ 11:21pm 
@FearTheBunnies Gotchya, that'll make it alot more fun. Previous run had situations where it was nothing but rookies and soldiers for all POIs, which left me just sitting at resistance havens for days.
FearTheBunnies  [author] 30 Oct, 2023 @ 7:55pm 
@Fiddlesticks There are configs available that will allow you to define certain POIs for exclusion of the refresh, meaning you can set the Rookie POI to only run its course during the early game.
RozeBomb 30 Oct, 2023 @ 7:38pm 
I love this mod. Only issue I have is that it loves to throw soldiers and rookies POIs at me when I do not care for them. Even mid-late game when rookies are pointless.