RimWorld

RimWorld

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[Alien/Race] Seren, from Stardust
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Mod, 1.3, 1.4, 1.5
File Size
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18.262 MB
2 Jan, 2022 @ 12:05am
6 Sep, 2024 @ 9:16am
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[Alien/Race] Seren, from Stardust

In 1 collection by OdysseyLotus
Mods by OdysseyLotus
22 items
Description
Initial Anomaly integration has been added. Creep joiners now have a chance to be a seren.

As the Empire grew throughout the galaxy, they soon came upon the planet of Panastria, the home of the serens, a race of people supposedly made out of stardust.

Tensions rose as the Empire attempted their takeover, and there soon came to be the Seren Uprising. While they were valiant in their efforts, the serens lost their war against the Empire. After their victory, the Empire sought to make sure that they couldn't rise again, so they began a program of seren relocation throughout the galaxy.

Now, many inhabit rim worlds, scattered throughout the galaxy. Some stay in their seren colonies, creating new Panastrian civilizations. Others disperse and join the native civilizations on these rim worlds, intrgrating themselves into their culture. No matter where they end up, the seren remember their home fondly and tell the story of Panastria's former glory to their rim world-born children.

Features
This mod adds the seren, an alien species from an Earth-like planet known as Panastria. Along with the seren, it also adds two new factions, a peaceful seren faction and a supremacist seren faction, two new scenarios, custom names, and some new backstories for the seren. An overall light-weight alien mod, but I am planning on adding more additions in the future.

Stats
Compared to humans. My goal was to make an alien that was different enough stat-wise from humans, but not broken or weak, as that would take away a lot of the fun. I also didn't want to pigeonhole them into one niche, so while I made working with animals, plants, mining, and construction slower, I slightly increased the yields and success rate, that way, while it will still take them a while, it won't be a complete waste having a seren working on any of these skills.
  • faster movement speed (5.5 for seren, 4.6 for humans)
  • much higher psychic sensitivity (1.5)
  • higher negotiation ability and trade price improvement (1.2)
  • slightly higher social impact (1.1)
  • faster aiming speed (0.8)
  • slightly more accurate (1.5)
  • slightly higher melee dodge chance (1.1)
  • slower plant work speed (0.8), but slightly improved yields (1.05)
  • lower tame animal chance (0.8)
  • lower train animal chance (0.8)
  • lower chance to bond with an animal (0.8)
  • slower animal gather speed (0.8), but slightly improved animal gathering yield (1.05)
  • slower mining (0.8), but slightly improved mining yield (1.05)
  • slightly slower construction (0.8), but slightly higher chance of construction success (1.05)
  • higher general labor speed (1.25, this affects all crafting/non-skilled labor)
  • higher cooking speed (1.15) and lower food poisoning chance (0.9)
  • slightly higher drug synthesis and drug cooking speed (1.1)
  • faster tending and surgery (1.2), slightly better tending quality (1.1), and higher surgery success chance (1.05)
  • slightly smaller body size (0.95)
  • lower health pool (0.85)
  • slightly higher injury healing factor (1.1)
  • smaller carrying capacity (60 for serens, 75 for humans)
  • greater comfortable temperature range (10-35 degrees Celsius, or 50-90 degrees Fahrenheit)
  • slightly lighter (55 for serens, 60 for humans)
  • lower pain shock threshold (0.7 for serens, 0.8 for humans)
  • slightly higher mental break threshold (0.4 for serens, 0.35 for humans)
  • extended lifespan (275 is the maximum expected lifespan)
Essentially, they are craftsmen and traders. They are skilled marksmen, but are very squishy, so it is probably best to keep them out of direct combat. Additionally, they have a high psychic sensitivity and a lower mental break threshold, so keep an eye on nearby psychic drones.

Lore
For those who care or just want to learn some fun facts, you can check out the lore discussion below! It will help explain some of the stat changes, as well as some fun facts!

Options
The mod options can be found in "More Mod Settings" in the Options menu. You must have XML Extensions to access/use the mod options. A restart is required for changes to happen.
  • Remove Seren scenarios: Removes the custom scenarios added by the mod. Default: false.
  • Remove Seren factions: Removes the factions added by the mod. Default: false.
  • Male Seren: A slider that changes the gender ratio of the seren. Goes from 0 (0% chance for a seren to be male) to 1 (100% chance for a seren to be male). Lower the number, the lower the chance for a male to appear. Default: 0.5.

Translations and Add-Ons
Popular Discussions View All (3)
38
23 Apr @ 3:46pm
Bugs
OdysseyLotus
2
9 May, 2023 @ 6:01pm
PINNED: Requirements/Recommendations/Compatibility
OdysseyLotus
1
2
5 Jun, 2023 @ 1:28pm
Lore
OdysseyLotus
169 Comments
Fuyu 31 Jul @ 10:37am 
I wish I knew how to mod I'd fork this in heartbeat I love this race
Unstable Energy 30 Jul @ 12:15am 
Any 1.6 Forkers?
DuckGoosebear PrairieDogLover 21 Jul @ 10:28am 
Gonna miss these guys
Sui 16 Jul @ 6:43pm 
Waiting patiently for 1.6 <3<3<3
집사님 16 Jul @ 6:18am 
1.6 plz!!:steamhappy:
Fuyu 11 Jul @ 10:26am 
Any chance of getting a 1.6 for this? :p2cube:
borsuchka 18 Jun @ 8:24am 
1.6 🙏🏻
Blub-Blub I'm a submarine 24 May @ 7:59pm 
I am also getting the error

Could not resolve cross-reference: No RimWorld.TraitDef named Patient_DT found to give to AlienRace.TraitWithDegree TraitWithDegree: | 0

With this race mod. I have vanilla traits expanded. Is it ok to ignore?
如梦清欢 22 Apr @ 6:13am 
one error in main screen when used with Vanilla Traits Expanded

Could not resolve cross-reference: No RimWorld.TraitDef named Patient_DT found to give to AlienRace.TraitWithDegree TraitWithDegree: | 0

here is the log
https://gist.github.com/HugsLibRecordKeeper/9b1ecd2fef9a813f38096c8e9e1c48cc
一眼丁真 15 Apr @ 1:22am 
@OdysseyLotus Baby, their bodies are white. Can you fix that:steamhappy: